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Diffstat (limited to 'Source/Core/VideoBackends/Null/NullBackend.cpp')
-rw-r--r--Source/Core/VideoBackends/Null/NullBackend.cpp12
1 files changed, 11 insertions, 1 deletions
diff --git a/Source/Core/VideoBackends/Null/NullBackend.cpp b/Source/Core/VideoBackends/Null/NullBackend.cpp
index 4cab977f18..8e54a730e7 100644
--- a/Source/Core/VideoBackends/Null/NullBackend.cpp
+++ b/Source/Core/VideoBackends/Null/NullBackend.cpp
@@ -26,17 +26,27 @@ void VideoBackend::InitBackendInfo()
g_Config.backend_info.api_type = APIType::Nothing;
g_Config.backend_info.bSupportsExclusiveFullscreen = true;
g_Config.backend_info.bSupportsDualSourceBlend = true;
- g_Config.backend_info.bSupportsEarlyZ = true;
g_Config.backend_info.bSupportsPrimitiveRestart = true;
g_Config.backend_info.bSupportsOversizedViewports = true;
g_Config.backend_info.bSupportsGeometryShaders = true;
g_Config.backend_info.bSupports3DVision = false;
+ g_Config.backend_info.bSupportsEarlyZ = true;
+ g_Config.backend_info.bSupportsBindingLayout = true;
+ g_Config.backend_info.bSupportsBBox = true;
+ g_Config.backend_info.bSupportsGSInstancing = true;
g_Config.backend_info.bSupportsPostProcessing = false;
g_Config.backend_info.bSupportsPaletteConversion = true;
g_Config.backend_info.bSupportsClipControl = true;
+ g_Config.backend_info.bSupportsSSAA = true;
+ g_Config.backend_info.bSupportsDepthClamp = true;
+ g_Config.backend_info.bSupportsReversedDepthRange = true;
+ g_Config.backend_info.bSupportsMultithreading = false;
// aamodes: We only support 1 sample, so no MSAA
+ g_Config.backend_info.Adapters.clear();
g_Config.backend_info.AAModes = {1};
+ g_Config.backend_info.PPShaders.clear();
+ g_Config.backend_info.AnaglyphShaders.clear();
}
bool VideoBackend::Initialize(void* window_handle)