summaryrefslogtreecommitdiff
path: root/Source/Core/VideoBackends/Null/NullTexture.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'Source/Core/VideoBackends/Null/NullTexture.cpp')
-rw-r--r--Source/Core/VideoBackends/Null/NullTexture.cpp51
1 files changed, 48 insertions, 3 deletions
diff --git a/Source/Core/VideoBackends/Null/NullTexture.cpp b/Source/Core/VideoBackends/Null/NullTexture.cpp
index 7d852f7ddf..471ec6c01c 100644
--- a/Source/Core/VideoBackends/Null/NullTexture.cpp
+++ b/Source/Core/VideoBackends/Null/NullTexture.cpp
@@ -14,9 +14,15 @@ void NullTexture::Bind(unsigned int stage)
{
}
-void NullTexture::CopyRectangleFromTexture(const AbstractTexture* source,
- const MathUtil::Rectangle<int>& srcrect,
- const MathUtil::Rectangle<int>& dstrect)
+void NullTexture::CopyRectangleFromTexture(const AbstractTexture* src,
+ const MathUtil::Rectangle<int>& src_rect, u32 src_layer,
+ u32 src_level, const MathUtil::Rectangle<int>& dst_rect,
+ u32 dst_layer, u32 dst_level)
+{
+}
+void NullTexture::ScaleRectangleFromTexture(const AbstractTexture* source,
+ const MathUtil::Rectangle<int>& srcrect,
+ const MathUtil::Rectangle<int>& dstrect)
{
}
@@ -25,4 +31,43 @@ void NullTexture::Load(u32 level, u32 width, u32 height, u32 row_length, const u
{
}
+NullStagingTexture::NullStagingTexture(StagingTextureType type, const TextureConfig& config)
+ : AbstractStagingTexture(type, config)
+{
+ m_texture_buf.resize(m_texel_size * config.width * config.height);
+ m_map_pointer = reinterpret_cast<char*>(m_texture_buf.data());
+ m_map_stride = m_texel_size * config.width;
+}
+
+NullStagingTexture::~NullStagingTexture() = default;
+
+void NullStagingTexture::CopyFromTexture(const AbstractTexture* src,
+ const MathUtil::Rectangle<int>& src_rect, u32 src_layer,
+ u32 src_level, const MathUtil::Rectangle<int>& dst_rect)
+{
+ m_needs_flush = true;
+}
+
+void NullStagingTexture::CopyToTexture(const MathUtil::Rectangle<int>& src_rect,
+ AbstractTexture* dst,
+ const MathUtil::Rectangle<int>& dst_rect, u32 dst_layer,
+ u32 dst_level)
+{
+ m_needs_flush = true;
+}
+
+bool NullStagingTexture::Map()
+{
+ return true;
+}
+
+void NullStagingTexture::Unmap()
+{
+}
+
+void NullStagingTexture::Flush()
+{
+ m_needs_flush = false;
+}
+
} // namespace Null