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Diffstat (limited to 'Source/Core/VideoBackends/OGL/OGLTexture.cpp')
-rw-r--r--Source/Core/VideoBackends/OGL/OGLTexture.cpp10
1 files changed, 5 insertions, 5 deletions
diff --git a/Source/Core/VideoBackends/OGL/OGLTexture.cpp b/Source/Core/VideoBackends/OGL/OGLTexture.cpp
index ad0e32bb39..4e90211c59 100644
--- a/Source/Core/VideoBackends/OGL/OGLTexture.cpp
+++ b/Source/Core/VideoBackends/OGL/OGLTexture.cpp
@@ -296,7 +296,7 @@ OGLStagingTexture::OGLStagingTexture(StagingTextureType type, const TextureConfi
OGLStagingTexture::~OGLStagingTexture()
{
- if (m_fence != 0)
+ if (m_fence != nullptr)
glDeleteSync(m_fence);
if (m_map_pointer)
{
@@ -418,7 +418,7 @@ void OGLStagingTexture::CopyFromTexture(const AbstractTexture* src,
// If we support buffer storage, create a fence for synchronization.
if (UsePersistentStagingBuffers())
{
- if (m_fence != 0)
+ if (m_fence != nullptr)
glDeleteSync(m_fence);
glMemoryBarrier(GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT);
@@ -479,7 +479,7 @@ void OGLStagingTexture::CopyToTexture(const MathUtil::Rectangle<int>& src_rect,
// If we support buffer storage, create a fence for synchronization.
if (UsePersistentStagingBuffers())
{
- if (m_fence != 0)
+ if (m_fence != nullptr)
glDeleteSync(m_fence);
m_fence = glFenceSync(GL_SYNC_GPU_COMMANDS_COMPLETE, 0);
@@ -493,7 +493,7 @@ void OGLStagingTexture::Flush()
{
// No-op when not using buffer storage, as the transfers happen on Map().
// m_fence will always be zero in this case.
- if (m_fence == 0)
+ if (m_fence == nullptr)
{
m_needs_flush = false;
return;
@@ -501,7 +501,7 @@ void OGLStagingTexture::Flush()
glClientWaitSync(m_fence, 0, GL_TIMEOUT_IGNORED);
glDeleteSync(m_fence);
- m_fence = 0;
+ m_fence = nullptr;
m_needs_flush = false;
}