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path: root/Source/Core/VideoBackends/OGL/PostProcessing.cpp
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Diffstat (limited to 'Source/Core/VideoBackends/OGL/PostProcessing.cpp')
-rw-r--r--Source/Core/VideoBackends/OGL/PostProcessing.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/Source/Core/VideoBackends/OGL/PostProcessing.cpp b/Source/Core/VideoBackends/OGL/PostProcessing.cpp
index 905531226c..84088459ed 100644
--- a/Source/Core/VideoBackends/OGL/PostProcessing.cpp
+++ b/Source/Core/VideoBackends/OGL/PostProcessing.cpp
@@ -171,7 +171,7 @@ void OpenGLPostProcessing::ApplyShader()
std::string default_shader = "void main() { SetOutput(Sample()); }\n";
if (g_ActiveConfig.iStereoMode == STEREO_ANAGLYPH)
- code = "void main() { SetOutput(float4(SampleLayer(1).r, SampleLayer(0).gba)); }\n";
+ code = "void main() { SetOutput(float4(pow(0.7 * SampleLayer(0).g + 0.3 * SampleLayer(0).b, 1.5), SampleLayer(1).gba)); }\n";
else if (g_ActiveConfig.sPostProcessingShader != "")
code = m_config.LoadShader();