diff options
Diffstat (limited to 'Source/Core/VideoBackends/OGL/Render.cpp')
| -rw-r--r-- | Source/Core/VideoBackends/OGL/Render.cpp | 12 |
1 files changed, 8 insertions, 4 deletions
diff --git a/Source/Core/VideoBackends/OGL/Render.cpp b/Source/Core/VideoBackends/OGL/Render.cpp index 4f6fcdcffc..f09bd75663 100644 --- a/Source/Core/VideoBackends/OGL/Render.cpp +++ b/Source/Core/VideoBackends/OGL/Render.cpp @@ -468,6 +468,7 @@ Renderer::Renderer() g_Config.backend_info.bSupportsGSInstancing = GLExtensions::Supports("GL_ARB_gpu_shader5"); g_Config.backend_info.bSupportsGeometryShaders = GLExtensions::Version() >= 320; g_Config.backend_info.bSupportsPaletteConversion = GLExtensions::Supports("GL_ARB_texture_buffer_object"); + g_Config.backend_info.bSupportsClipControl = GLExtensions::Supports("GL_ARB_clip_control"); // Desktop OpenGL supports the binding layout if it supports 420pack // OpenGL ES 3.1 supports it implicitly without an extension @@ -480,7 +481,7 @@ Renderer::Renderer() GLExtensions::Supports("GL_EXT_draw_elements_base_vertex") || GLExtensions::Supports("GL_OES_draw_elements_base_vertex"); g_ogl_config.bSupportsGLBufferStorage = GLExtensions::Supports("GL_ARB_buffer_storage") || - GLExtensions::Supports("GL_EXT_buffer_storage");; + GLExtensions::Supports("GL_EXT_buffer_storage"); g_ogl_config.bSupportsMSAA = GLExtensions::Supports("GL_ARB_texture_multisample"); g_ogl_config.bSupportSampleShading = GLExtensions::Supports("GL_ARB_sample_shading"); g_ogl_config.bSupportOGL31 = GLExtensions::Version() >= 310; @@ -585,7 +586,7 @@ Renderer::Renderer() g_ogl_config.gl_renderer, g_ogl_config.gl_version), 5000); - WARN_LOG(VIDEO,"Missing OGL Extensions: %s%s%s%s%s%s%s%s%s%s%s", + WARN_LOG(VIDEO,"Missing OGL Extensions: %s%s%s%s%s%s%s%s%s%s%s%s", g_ActiveConfig.backend_info.bSupportsDualSourceBlend ? "" : "DualSourceBlend ", g_ActiveConfig.backend_info.bSupportsPrimitiveRestart ? "" : "PrimitiveRestart ", g_ActiveConfig.backend_info.bSupportsEarlyZ ? "" : "EarlyZ ", @@ -596,7 +597,8 @@ Renderer::Renderer() g_ogl_config.bSupportsGLSync ? "" : "Sync ", g_ogl_config.bSupportsMSAA ? "" : "MSAA ", g_ogl_config.bSupportSampleShading ? "" : "SSAA ", - g_ActiveConfig.backend_info.bSupportsGSInstancing ? "" : "GSInstancing " + g_ActiveConfig.backend_info.bSupportsGSInstancing ? "" : "GSInstancing ", + g_ActiveConfig.backend_info.bSupportsClipControl ? "" : "ClipControl " ); s_last_multisample_mode = g_ActiveConfig.iMultisampleMode; @@ -633,6 +635,8 @@ Renderer::Renderer() glBlendFunc(GL_ONE, GL_ONE); glViewport(0, 0, GetTargetWidth(), GetTargetHeight()); // Reset The Current Viewport + if (g_ActiveConfig.backend_info.bSupportsClipControl) + glClipControl(GL_LOWER_LEFT, GL_ZERO_TO_ONE); glClearColor(0.0f, 0.0f, 0.0f, 1.0f); glClearDepthf(1.0f); @@ -1241,7 +1245,7 @@ void Renderer::SetViewport() }; glViewport(iceilf(X), iceilf(Y), iceilf(Width), iceilf(Height)); } - glDepthRangef(GLNear, GLFar); + glDepthRangef(GLFar, GLNear); } void Renderer::ClearScreen(const EFBRectangle& rc, bool colorEnable, bool alphaEnable, bool zEnable, u32 color, u32 z) |
