diff options
Diffstat (limited to 'Source/Core/VideoBackends/OGL/Render.cpp')
| -rw-r--r-- | Source/Core/VideoBackends/OGL/Render.cpp | 7 |
1 files changed, 6 insertions, 1 deletions
diff --git a/Source/Core/VideoBackends/OGL/Render.cpp b/Source/Core/VideoBackends/OGL/Render.cpp index 6efdd7fd40..6ae102305e 100644 --- a/Source/Core/VideoBackends/OGL/Render.cpp +++ b/Source/Core/VideoBackends/OGL/Render.cpp @@ -469,6 +469,10 @@ Renderer::Renderer() g_Config.backend_info.bSupportsGeometryShaders = GLExtensions::Version() >= 320; g_Config.backend_info.bSupportsPaletteConversion = GLExtensions::Supports("GL_ARB_texture_buffer_object"); g_Config.backend_info.bSupportsClipControl = GLExtensions::Supports("GL_ARB_clip_control"); + g_Config.backend_info.bSupportsCopySubImage = GLExtensions::Supports("GL_ARB_copy_image") || + GLExtensions::Supports("GL_NV_copy_image") || + GLExtensions::Supports("GL_EXT_copy_image") || + GLExtensions::Supports("GL_OES_copy_image"); // Desktop OpenGL supports the binding layout if it supports 420pack // OpenGL ES 3.1 supports it implicitly without an extension @@ -598,7 +602,8 @@ Renderer::Renderer() g_ogl_config.bSupportsMSAA ? "" : "MSAA ", g_ogl_config.bSupportSampleShading ? "" : "SSAA ", g_ActiveConfig.backend_info.bSupportsGSInstancing ? "" : "GSInstancing ", - g_ActiveConfig.backend_info.bSupportsClipControl ? "" : "ClipControl " + g_ActiveConfig.backend_info.bSupportsClipControl ? "" : "ClipControl ", + g_ActiveConfig.backend_info.bSupportsCopySubImage ? "" : "CopyImageSubData " ); s_last_multisample_mode = g_ActiveConfig.iMultisampleMode; |
