diff options
Diffstat (limited to 'Source/Core/VideoBackends/OGL/Render.cpp')
| -rw-r--r-- | Source/Core/VideoBackends/OGL/Render.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/Source/Core/VideoBackends/OGL/Render.cpp b/Source/Core/VideoBackends/OGL/Render.cpp index 50a166e2da..1c0e3df4c2 100644 --- a/Source/Core/VideoBackends/OGL/Render.cpp +++ b/Source/Core/VideoBackends/OGL/Render.cpp @@ -1139,7 +1139,7 @@ u32 Renderer::AccessEFB(EFBAccessType type, u32 x, u32 y, u32 poke_data) ResetAPIState(); glDepthMask(GL_TRUE); - glClearDepthf(float(poke_data & 0xFFFFFF) / float(0xFFFFFF)); + glClearDepthf(float(poke_data & 0xFFFFFF) / 16777216.0f); glEnable(GL_SCISSOR_TEST); glScissor(targetPixelRc.left, targetPixelRc.bottom, targetPixelRc.GetWidth(), targetPixelRc.GetHeight()); @@ -1273,7 +1273,7 @@ void Renderer::ClearScreen(const EFBRectangle& rc, bool colorEnable, bool alphaE // depth glDepthMask(zEnable ? GL_TRUE : GL_FALSE); - glClearDepthf(float(z & 0xFFFFFF) / float(0xFFFFFF)); + glClearDepthf(float(z & 0xFFFFFF) / 16777216.0f); // Update rect for clearing the picture glEnable(GL_SCISSOR_TEST); |
