diff options
Diffstat (limited to 'Source/Core/VideoBackends/OGL/Render.cpp')
| -rw-r--r-- | Source/Core/VideoBackends/OGL/Render.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/Source/Core/VideoBackends/OGL/Render.cpp b/Source/Core/VideoBackends/OGL/Render.cpp index b6c288bf2c..802a1b1f96 100644 --- a/Source/Core/VideoBackends/OGL/Render.cpp +++ b/Source/Core/VideoBackends/OGL/Render.cpp @@ -476,6 +476,7 @@ Renderer::Renderer() ((GLExtensions::Version() >= 310) || GLExtensions::Supports("GL_NV_primitive_restart")); g_Config.backend_info.bSupportsEarlyZ = GLExtensions::Supports("GL_ARB_shader_image_load_store"); g_Config.backend_info.bSupportsBBox = GLExtensions::Supports("GL_ARB_shader_storage_buffer_object"); + g_Config.backend_info.bSupportsGSInstancing = GLExtensions::Supports("GL_ARB_gpu_shader5"); // Desktop OpenGL supports the binding layout if it supports 420pack // OpenGL ES 3.1 supports it implicitly without an extension @@ -491,7 +492,6 @@ Renderer::Renderer() g_ogl_config.bSupportSampleShading = GLExtensions::Supports("GL_ARB_sample_shading"); g_ogl_config.bSupportOGL31 = GLExtensions::Version() >= 310; g_ogl_config.bSupportViewportFloat = GLExtensions::Supports("GL_ARB_viewport_array"); - g_ogl_config.bSupportGSInvocation = GLExtensions::Supports("GL_ARB_gpu_shader5"); if (GLInterface->GetMode() == GLInterfaceMode::MODE_OPENGLES3) { |
