diff options
Diffstat (limited to 'Source/Core/VideoBackends/OGL/Render.cpp')
| -rw-r--r-- | Source/Core/VideoBackends/OGL/Render.cpp | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/Source/Core/VideoBackends/OGL/Render.cpp b/Source/Core/VideoBackends/OGL/Render.cpp index 1e263b6422..a357a8d2dc 100644 --- a/Source/Core/VideoBackends/OGL/Render.cpp +++ b/Source/Core/VideoBackends/OGL/Render.cpp @@ -932,8 +932,8 @@ void Renderer::DispatchComputeShader(const AbstractShader* shader, u32 groups_x, glMemoryBarrier(GL_TEXTURE_UPDATE_BARRIER_BIT); } -void Renderer::ClearScreen(const EFBRectangle& rc, bool colorEnable, bool alphaEnable, bool zEnable, - u32 color, u32 z) +void Renderer::ClearScreen(const MathUtil::Rectangle<int>& rc, bool colorEnable, bool alphaEnable, + bool zEnable, u32 color, u32 z) { g_framebuffer_manager->FlushEFBPokes(); g_framebuffer_manager->FlagPeekCacheAsOutOfDate(); @@ -974,7 +974,7 @@ void Renderer::ClearScreen(const EFBRectangle& rc, bool colorEnable, bool alphaE BPFunctions::SetScissor(); } -void Renderer::RenderXFBToScreen(const AbstractTexture* texture, const EFBRectangle& rc) +void Renderer::RenderXFBToScreen(const AbstractTexture* texture, const MathUtil::Rectangle<int>& rc) { // Quad-buffered stereo is annoying on GL. if (g_ActiveConfig.stereo_mode != StereoMode::QuadBuffer) |
