summaryrefslogtreecommitdiff
path: root/Source/Core/VideoBackends/OGL/Src/ProgramShaderCache.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'Source/Core/VideoBackends/OGL/Src/ProgramShaderCache.cpp')
-rw-r--r--Source/Core/VideoBackends/OGL/Src/ProgramShaderCache.cpp40
1 files changed, 9 insertions, 31 deletions
diff --git a/Source/Core/VideoBackends/OGL/Src/ProgramShaderCache.cpp b/Source/Core/VideoBackends/OGL/Src/ProgramShaderCache.cpp
index cc807b7952..f998c6ced2 100644
--- a/Source/Core/VideoBackends/OGL/Src/ProgramShaderCache.cpp
+++ b/Source/Core/VideoBackends/OGL/Src/ProgramShaderCache.cpp
@@ -571,12 +571,12 @@ void ProgramShaderCache::CreateHeader ( void )
"%s\n" // ubo
"%s\n" // early-z
- // Precision defines for GLSLES2/3
+ // Precision defines for GLSLES3
"%s\n"
"\n"// A few required defines and ones that will make our lives a lot easier
- "#define ATTRIN %s\n"
- "#define ATTROUT %s\n"
+ "#define ATTRIN in\n"
+ "#define ATTROUT out\n"
"#define VARYIN %s\n"
"#define VARYOUT %s\n"
@@ -594,40 +594,18 @@ void ProgramShaderCache::CreateHeader ( void )
"%s\n"
"%s\n"
- // GLSLES2 hacks
- "%s\n"
- "%s\n"
- "%s\n"
- "%s\n"
- "%s\n"
- "%s\n"
- "%s\n"
- "#define COLOROUT(name) %s\n"
-
-
- , v==GLSLES2 ? "" : v==GLSLES3 ? "#version 300 es" : v==GLSL_130 ? "#version 130" : v==GLSL_140 ? "#version 140" : "#version 150"
+ , v==GLSLES3 ? "#version 300 es" : v==GLSL_130 ? "#version 130" : v==GLSL_140 ? "#version 140" : "#version 150"
, g_ActiveConfig.backend_info.bSupportsGLSLUBO && v<GLSL_140 ? "#extension GL_ARB_uniform_buffer_object : enable" : ""
, g_ActiveConfig.backend_info.bSupportsEarlyZ ? "#extension GL_ARB_shader_image_load_store : enable" : ""
- , (v==GLSLES3 || v==GLSLES2) ? "precision highp float;" : ""
+ , v==GLSLES3 ? "precision highp float;" : ""
- , v==GLSLES2 ? "attribute" : "in"
- , v==GLSLES2 ? "attribute" : "out"
- , v==GLSLES2 ? "varying" : DriverDetails::HasBug(DriverDetails::BUG_BROKENCENTROID) ? "in" : "centroid in"
- , v==GLSLES2 ? "varying" : DriverDetails::HasBug(DriverDetails::BUG_BROKENCENTROID) ? "out" : "centroid out"
+ , DriverDetails::HasBug(DriverDetails::BUG_BROKENCENTROID) ? "in" : "centroid in"
+ , DriverDetails::HasBug(DriverDetails::BUG_BROKENCENTROID) ? "out" : "centroid out"
- , v==GLSLES2 ? "#define texture2DRect texture2D" : v==GLSLES3 ? "" : v<=GLSL_130 ? "#extension GL_ARB_texture_rectangle : enable" : "#define texture2DRect texture"
+ , v==GLSLES3 ? "" : v<=GLSL_130 ? "#extension GL_ARB_texture_rectangle : enable" : "#define texture2DRect texture"
, v==GLSLES3 ? "#define texture2DRect(samp, uv) texelFetch(samp, ivec2(floor(uv)), 0)" : ""
- , (v==GLSLES3 || v==GLSLES2) ? "#define sampler2DRect sampler2D" : ""
-
- , v==GLSLES2 ? "#define texture texture2D" : ""
- , v==GLSLES2 ? "#define round(x) floor((x)+0.5)" : ""
- , v==GLSLES2 ? "#define out " : ""
- , v==GLSLES2 ? "#define ocol0 gl_FragColor" : ""
- , v==GLSLES2 ? "#define ocol1 gl_FragColor" : ""
- , DriverDetails::HasBug(DriverDetails::BUG_ISTEGRA) ? "#extension GL_NV_uniform_buffer_object : enable" : ""
- , DriverDetails::HasBug(DriverDetails::BUG_ISTEGRA) ? "#extension GL_NV_fragdepth : enable" : ""
- , v==GLSLES2 ? "" : "out vec4 name;"
+ , v==GLSLES3 ? "#define sampler2DRect sampler2D" : ""
);
}