diff options
Diffstat (limited to 'Source/Core/VideoBackends/OGL/StreamBuffer.cpp')
| -rw-r--r-- | Source/Core/VideoBackends/OGL/StreamBuffer.cpp | 53 |
1 files changed, 42 insertions, 11 deletions
diff --git a/Source/Core/VideoBackends/OGL/StreamBuffer.cpp b/Source/Core/VideoBackends/OGL/StreamBuffer.cpp index 1c0c3a0da0..c80dc6e703 100644 --- a/Source/Core/VideoBackends/OGL/StreamBuffer.cpp +++ b/Source/Core/VideoBackends/OGL/StreamBuffer.cpp @@ -33,7 +33,11 @@ StreamBuffer::StreamBuffer(u32 type, size_t size, StreamType uploadType) g_Config.bHackedBufferUpload = false; } - if(!g_ogl_config.bSupportsGLBaseVertex && (m_uploadtype & BUFFERSUBDATA) + if (g_ogl_config.bSupportsGLBufferStorage && + !(DriverDetails::HasBug(DriverDetails::BUG_BROKENBUFFERSTORAGE) && type == GL_ARRAY_BUFFER) && + (m_uploadtype & BUFFERSTORAGE)) + m_uploadtype = BUFFERSTORAGE; + else if(!g_ogl_config.bSupportsGLBaseVertex && (m_uploadtype & BUFFERSUBDATA) && !DriverDetails::HasBug(DriverDetails::BUG_BROKENBUFFERSTREAM)) m_uploadtype = BUFFERSUBDATA; else if(!g_ogl_config.bSupportsGLBaseVertex && (m_uploadtype & BUFFERDATA)) @@ -81,9 +85,9 @@ void StreamBuffer::Alloc ( size_t size, u32 stride ) break; case MAP_AND_SYNC: case PINNED_MEMORY: - + case BUFFERSTORAGE: // insert waiting slots for used memory - for(size_t i=SLOT(m_used_iterator); i<SLOT(m_iterator); i++) + for (size_t i = SLOT(m_used_iterator); i < SLOT(m_iterator); i++) { fences[i] = glFenceSync(GL_SYNC_GPU_COMMANDS_COMPLETE, 0); } @@ -98,7 +102,7 @@ void StreamBuffer::Alloc ( size_t size, u32 stride ) m_free_iterator = iter_end; // if buffer is full - if(iter_end >= m_size) { + if (iter_end >= m_size) { // insert waiting slots in unused space at the end of the buffer for (size_t i = SLOT(m_used_iterator); i < SYNC_POINTS; i++) @@ -111,7 +115,7 @@ void StreamBuffer::Alloc ( size_t size, u32 stride ) iter_end = size; // wait for space at the start - for(u32 i=0; i<=SLOT(iter_end); i++) + for (u32 i = 0; i <= SLOT(iter_end); i++) { glClientWaitSync(fences[i], GL_SYNC_FLUSH_COMMANDS_BIT, GL_TIMEOUT_IGNORED); glDeleteSync(fences[i]); @@ -130,7 +134,7 @@ void StreamBuffer::Alloc ( size_t size, u32 stride ) m_iterator_aligned = 0; break; case STREAM_DETECT: - case DETECT_MASK: // Just to shutup warnings + case DETECT_MASK: // To shutup compiler warnings break; } m_iterator = m_iterator_aligned; @@ -151,8 +155,9 @@ size_t StreamBuffer::Upload ( u8* data, size_t size ) break; case PINNED_MEMORY: case MAP_AND_RISK: - if(pointer) - memcpy(pointer+m_iterator, data, size); + case BUFFERSTORAGE: + if (pointer) + memcpy(pointer + m_iterator, data, size); break; case BUFFERSUBDATA: glBufferSubData(m_buffertype, m_iterator, size, data); @@ -161,7 +166,7 @@ size_t StreamBuffer::Upload ( u8* data, size_t size ) glBufferData(m_buffertype, size, data, GL_STREAM_DRAW); break; case STREAM_DETECT: - case DETECT_MASK: // Just to shutup warnings + case DETECT_MASK: // To shutup compiler warnings break; } size_t ret = m_iterator; @@ -206,6 +211,26 @@ void StreamBuffer::Init() Init(); } break; + + case BUFFERSTORAGE: + glGetError(); // errors before this allocation should be ignored + fences = new GLsync[SYNC_POINTS]; + for (u32 i = 0; i<SYNC_POINTS; i++) + fences[i] = glFenceSync(GL_SYNC_GPU_COMMANDS_COMPLETE, 0); + + glBindBuffer(m_buffertype, m_buffer); + + // PERSISTANT_BIT to make sure that the buffer can be used while mapped + // COHERENT_BIT is set so we don't have to use a MemoryBarrier on write + // CLIENT_STORAGE_BIT is set since we access the buffer more frequently on the client side then server side + glBufferStorage(m_buffertype, m_size, NULL, + GL_MAP_WRITE_BIT | GL_MAP_PERSISTENT_BIT | GL_MAP_COHERENT_BIT | GL_CLIENT_STORAGE_BIT); + pointer = (u8*)glMapBufferRange(m_buffertype, 0, m_size, + GL_MAP_WRITE_BIT | GL_MAP_PERSISTENT_BIT | GL_MAP_COHERENT_BIT); + if(!pointer) + ERROR_LOG(VIDEO, "Buffer allocation failed"); + break; + case MAP_AND_RISK: glBindBuffer(m_buffertype, m_buffer); glBufferData(m_buffertype, m_size, NULL, GL_STREAM_DRAW); @@ -218,7 +243,7 @@ void StreamBuffer::Init() glBindBuffer(m_buffertype, m_buffer); break; case STREAM_DETECT: - case DETECT_MASK: // Just to shutup warnings + case DETECT_MASK: // To shutup compiler warnings break; } } @@ -240,8 +265,14 @@ void StreamBuffer::Shutdown() glFinish(); // ogl pipeline must be flushed, else this buffer can be in use FreeAlignedMemory(pointer); break; + case BUFFERSTORAGE: + DeleteFences(); + glUnmapBuffer(m_buffertype); + glBindBuffer(m_buffertype, 0); + glFinish(); // ogl pipeline must be flushed, else this buffer can be in use + break; case STREAM_DETECT: - case DETECT_MASK: // Just to shutup warnings + case DETECT_MASK: // To shutup compiler warnings break; } } |
