diff options
Diffstat (limited to 'Source/Core/VideoBackends/OGL/TextureCache.cpp')
| -rw-r--r-- | Source/Core/VideoBackends/OGL/TextureCache.cpp | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/Source/Core/VideoBackends/OGL/TextureCache.cpp b/Source/Core/VideoBackends/OGL/TextureCache.cpp index 370475809f..fd55258838 100644 --- a/Source/Core/VideoBackends/OGL/TextureCache.cpp +++ b/Source/Core/VideoBackends/OGL/TextureCache.cpp @@ -58,7 +58,7 @@ bool SaveTexture(const std::string& filename, u32 textarget, u32 tex, int virtua int width = std::max(virtual_width >> level, 1); int height = std::max(virtual_height >> level, 1); std::vector<u8> data(width * height * 4); - glActiveTexture(GL_TEXTURE0+9); + glActiveTexture(GL_TEXTURE9); glBindTexture(textarget, tex); glGetTexImage(textarget, level, GL_RGBA, GL_UNSIGNED_BYTE, data.data()); glBindTexture(textarget, 0); @@ -117,7 +117,7 @@ TextureCache::TCacheEntryBase* TextureCache::CreateTexture(const TCacheEntryConf { TCacheEntry* entry = new TCacheEntry(config); - glActiveTexture(GL_TEXTURE0+9); + glActiveTexture(GL_TEXTURE9); glBindTexture(GL_TEXTURE_2D_ARRAY, entry->texture); glTexParameteri(GL_TEXTURE_2D_ARRAY, GL_TEXTURE_MAX_LEVEL, config.levels - 1); @@ -146,7 +146,7 @@ void TextureCache::TCacheEntry::Load(unsigned int width, unsigned int height, PanicAlert("size of level %d must be %dx%d, but %dx%d requested", level, std::max(1u, config.width >> level), std::max(1u, config.height >> level), width, height); - glActiveTexture(GL_TEXTURE0+9); + glActiveTexture(GL_TEXTURE9); glBindTexture(GL_TEXTURE_2D_ARRAY, texture); if (expanded_width != width) @@ -176,7 +176,7 @@ void TextureCache::TCacheEntry::FromRenderTarget(u32 dstAddr, unsigned int dstFo OpenGL_BindAttributelessVAO(); - glActiveTexture(GL_TEXTURE0+9); + glActiveTexture(GL_TEXTURE9); glBindTexture(GL_TEXTURE_2D_ARRAY, read_texture); glViewport(0, 0, config.width, config.height); @@ -487,7 +487,7 @@ void TextureCache::ConvertTexture(TCacheEntryBase* _entry, TCacheEntryBase* _unc TCacheEntry* entry = (TCacheEntry*) _entry; TCacheEntry* unconverted = (TCacheEntry*) _unconverted; - glActiveTexture(GL_TEXTURE0 + 9); + glActiveTexture(GL_TEXTURE9); glBindTexture(GL_TEXTURE_2D_ARRAY, unconverted->texture); FramebufferManager::SetFramebuffer(entry->framebuffer); @@ -502,7 +502,7 @@ void TextureCache::ConvertTexture(TCacheEntryBase* _entry, TCacheEntryBase* _unc glUniform1f(s_palette_multiplier_uniform[format], unconverted->format == 0 ? 15.0f : 255.0f); glUniform4f(s_palette_copy_position_uniform[format], 0.0f, 0.0f, (float)unconverted->config.width, (float)unconverted->config.height); - glActiveTexture(GL_TEXTURE0 + 10); + glActiveTexture(GL_TEXTURE10); glBindTexture(GL_TEXTURE_BUFFER, s_palette_resolv_texture); OpenGL_BindAttributelessVAO(); |
