diff options
Diffstat (limited to 'Source/Core/VideoBackends/OGL/TextureCache.cpp')
| -rw-r--r-- | Source/Core/VideoBackends/OGL/TextureCache.cpp | 5 |
1 files changed, 2 insertions, 3 deletions
diff --git a/Source/Core/VideoBackends/OGL/TextureCache.cpp b/Source/Core/VideoBackends/OGL/TextureCache.cpp index e5afa1399f..65324c608b 100644 --- a/Source/Core/VideoBackends/OGL/TextureCache.cpp +++ b/Source/Core/VideoBackends/OGL/TextureCache.cpp @@ -320,7 +320,7 @@ void TextureCache::ConvertTexture(TCacheEntry* destination, TCacheEntry* source, glBindTexture(GL_TEXTURE_BUFFER, m_palette_resolv_texture); g_sampler_cache->BindNearestSampler(10); - OpenGL_BindAttributelessVAO(); + ProgramShaderCache::BindVertexFormat(nullptr); glDrawArrays(GL_TRIANGLE_STRIP, 0, 4); FramebufferManager::SetFramebuffer(0); @@ -496,8 +496,6 @@ void TextureCache::CopyEFBToCacheEntry(TCacheEntry* entry, bool is_depth_copy, FramebufferManager::SetFramebuffer(destination_texture->GetFramebuffer()); - OpenGL_BindAttributelessVAO(); - glActiveTexture(GL_TEXTURE9); glBindTexture(GL_TEXTURE_2D_ARRAY, read_texture); if (scale_by_half) @@ -539,6 +537,7 @@ void TextureCache::CopyEFBToCacheEntry(TCacheEntry* entry, bool is_depth_copy, glUniform4f(shader.position_uniform, static_cast<float>(R.left), static_cast<float>(R.top), static_cast<float>(R.right), static_cast<float>(R.bottom)); + ProgramShaderCache::BindVertexFormat(nullptr); glDrawArrays(GL_TRIANGLE_STRIP, 0, 4); FramebufferManager::SetFramebuffer(0); |
