diff options
Diffstat (limited to 'Source/Core/VideoBackends/Software/SWVertexLoader.cpp')
| -rw-r--r-- | Source/Core/VideoBackends/Software/SWVertexLoader.cpp | 15 |
1 files changed, 5 insertions, 10 deletions
diff --git a/Source/Core/VideoBackends/Software/SWVertexLoader.cpp b/Source/Core/VideoBackends/Software/SWVertexLoader.cpp index 9993be1f9a..c55124430c 100644 --- a/Source/Core/VideoBackends/Software/SWVertexLoader.cpp +++ b/Source/Core/VideoBackends/Software/SWVertexLoader.cpp @@ -39,17 +39,12 @@ SWVertexLoader::CreateNativeVertexFormat(const PortableVertexDeclaration& vtx_de return new NullNativeVertexFormat(vtx_decl); } -SWVertexLoader::SWVertexLoader() +SWVertexLoader::SWVertexLoader() : LocalVBuffer(MAXVBUFFERSIZE), LocalIBuffer(MAXIBUFFERSIZE) { - LocalVBuffer.resize(MAXVBUFFERSIZE); - LocalIBuffer.resize(MAXIBUFFERSIZE); - m_SetupUnit = new SetupUnit; } SWVertexLoader::~SWVertexLoader() { - delete m_SetupUnit; - m_SetupUnit = nullptr; } void SWVertexLoader::ResetBuffer(u32 stride) @@ -78,7 +73,7 @@ void SWVertexLoader::vFlush(bool useDstAlpha) break; } - m_SetupUnit->Init(primitiveType); + m_SetupUnit.Init(primitiveType); // set all states with are stored within video sw for (int i = 0; i < 4; i++) @@ -96,7 +91,7 @@ void SWVertexLoader::vFlush(bool useDstAlpha) if (index == 0xffff) { // primitive restart - m_SetupUnit->Init(primitiveType); + m_SetupUnit.Init(primitiveType); continue; } memset(&m_Vertex, 0, sizeof(m_Vertex)); @@ -109,7 +104,7 @@ void SWVertexLoader::vFlush(bool useDstAlpha) ParseVertex(VertexLoaderManager::GetCurrentVertexFormat()->GetVertexDeclaration(), index); // transform this vertex so that it can be used for rasterization (outVertex) - OutputVertexData* outVertex = m_SetupUnit->GetVertex(); + OutputVertexData* outVertex = m_SetupUnit.GetVertex(); TransformUnit::TransformPosition(&m_Vertex, outVertex); memset(&outVertex->normal, 0, sizeof(outVertex->normal)); if (VertexLoaderManager::g_current_components & VB_HAS_NRM0) @@ -121,7 +116,7 @@ void SWVertexLoader::vFlush(bool useDstAlpha) TransformUnit::TransformTexCoord(&m_Vertex, outVertex, m_TexGenSpecialCase); // assemble and rasterize the primitive - m_SetupUnit->SetupVertex(); + m_SetupUnit.SetupVertex(); INCSTAT(stats.thisFrame.numVerticesLoaded) } |
