diff options
Diffstat (limited to 'Source/Core/VideoBackends/Software/SWVertexLoader.cpp')
| -rw-r--r-- | Source/Core/VideoBackends/Software/SWVertexLoader.cpp | 12 |
1 files changed, 9 insertions, 3 deletions
diff --git a/Source/Core/VideoBackends/Software/SWVertexLoader.cpp b/Source/Core/VideoBackends/Software/SWVertexLoader.cpp index cfb05d096b..2e6e748a38 100644 --- a/Source/Core/VideoBackends/Software/SWVertexLoader.cpp +++ b/Source/Core/VideoBackends/Software/SWVertexLoader.cpp @@ -81,9 +81,7 @@ void SWVertexLoader::DrawCurrentBatch(u32 base_index, u32 num_indices, u32 base_ // transform this vertex so that it can be used for rasterization (outVertex) OutputVertexData* outVertex = m_setup_unit.GetVertex(); TransformUnit::TransformPosition(&m_vertex, outVertex); - outVertex->normal = {}; - if (VertexLoaderManager::g_current_components & VB_HAS_NORMAL) - TransformUnit::TransformNormal(&m_vertex, outVertex); + TransformUnit::TransformNormal(&m_vertex, outVertex); TransformUnit::TransformColor(&m_vertex, outVertex); TransformUnit::TransformTexCoord(&m_vertex, outVertex); @@ -209,6 +207,14 @@ void SWVertexLoader::ParseVertex(const PortableVertexDeclaration& vdec, int inde { ReadVertexAttribute<float>(&m_vertex.normal[i][0], src, vdec.normals[i], 0, 3, false); } + if (!vdec.normals[0].enable) + { + auto& system = Core::System::GetInstance(); + auto& vertex_shader_manager = system.GetVertexShaderManager(); + m_vertex.normal[0][0] = vertex_shader_manager.constants.cached_normal[0]; + m_vertex.normal[0][1] = vertex_shader_manager.constants.cached_normal[1]; + m_vertex.normal[0][2] = vertex_shader_manager.constants.cached_normal[2]; + } if (!vdec.normals[1].enable) { auto& system = Core::System::GetInstance(); |
