diff options
Diffstat (limited to 'Source/Core/VideoBackends/Software/SWmain.cpp')
| -rw-r--r-- | Source/Core/VideoBackends/Software/SWmain.cpp | 60 |
1 files changed, 6 insertions, 54 deletions
diff --git a/Source/Core/VideoBackends/Software/SWmain.cpp b/Source/Core/VideoBackends/Software/SWmain.cpp index dff26e6d86..26a649b010 100644 --- a/Source/Core/VideoBackends/Software/SWmain.cpp +++ b/Source/Core/VideoBackends/Software/SWmain.cpp @@ -8,16 +8,17 @@ #include <utility> #include "Common/CommonTypes.h" +#include "Common/GL/GLInterfaceBase.h" #include "VideoBackends/Software/Clipper.h" #include "VideoBackends/Software/DebugUtil.h" -#include "VideoBackends/Software/EfbCopy.h" #include "VideoBackends/Software/EfbInterface.h" #include "VideoBackends/Software/Rasterizer.h" #include "VideoBackends/Software/SWOGLWindow.h" #include "VideoBackends/Software/SWRenderer.h" #include "VideoBackends/Software/SWTexture.h" #include "VideoBackends/Software/SWVertexLoader.h" +#include "VideoBackends/Software/TextureCache.h" #include "VideoBackends/Software/VideoBackend.h" #include "VideoCommon/FramebufferManagerBase.h" @@ -46,58 +47,6 @@ public: bool IsFlushed() const override { return true; } }; -class TextureCache : public TextureCacheBase -{ -public: - bool CompileShaders() override { return true; } - void DeleteShaders() override {} - void ConvertTexture(TCacheEntry* entry, TCacheEntry* unconverted, const void* palette, - TLUTFormat format) override - { - } - void CopyEFB(u8* dst, const EFBCopyParams& params, u32 native_width, u32 bytes_per_row, - u32 num_blocks_y, u32 memory_stride, const EFBRectangle& src_rect, - bool scale_by_half) override - { - EfbCopy::CopyEfb(); - } - -private: - std::unique_ptr<AbstractTexture> CreateTexture(const TextureConfig& config) override - { - return std::make_unique<SWTexture>(config); - } - - void CopyEFBToCacheEntry(TCacheEntry* entry, bool is_depth_copy, const EFBRectangle& src_rect, - bool scale_by_half, unsigned int cbuf_id, const float* colmat) override - { - EfbCopy::CopyEfb(); - } -}; - -class XFBSource : public XFBSourceBase -{ - void DecodeToTexture(u32 xfbAddr, u32 fbWidth, u32 fbHeight) override {} - void CopyEFB(float Gamma) override {} -}; - -class FramebufferManager : public FramebufferManagerBase -{ - std::unique_ptr<XFBSourceBase> CreateXFBSource(unsigned int target_width, - unsigned int target_height, - unsigned int layers) override - { - return std::make_unique<XFBSource>(); - } - - std::pair<u32, u32> GetTargetSize() const override { return std::make_pair(0, 0); } - void CopyToRealXFB(u32 xfbAddr, u32 fbStride, u32 fbHeight, const EFBRectangle& sourceRc, - float Gamma = 1.0f) override - { - EfbCopy::CopyEfb(); - } -}; - std::string VideoSoftware::GetName() const { return "Software Renderer"; @@ -123,6 +72,7 @@ void VideoSoftware::InitBackendInfo() g_Config.backend_info.bSupportsGPUTextureDecoding = false; g_Config.backend_info.bSupportsST3CTextures = false; g_Config.backend_info.bSupportsBPTCTextures = false; + g_Config.backend_info.bSupportsCopyToVram = false; // aamodes g_Config.backend_info.AAModes = {1}; @@ -169,12 +119,14 @@ void VideoSoftware::Video_Cleanup() // This is called after Video_Initialize() from the Core void VideoSoftware::Video_Prepare() { + GLInterface->MakeCurrent(); + SWOGLWindow::s_instance->Prepare(); + g_renderer = std::make_unique<SWRenderer>(); g_vertex_manager = std::make_unique<SWVertexLoader>(); g_perf_query = std::make_unique<PerfQuery>(); g_texture_cache = std::make_unique<TextureCache>(); SWRenderer::Init(); - g_framebuffer_manager = std::make_unique<FramebufferManager>(); } unsigned int VideoSoftware::PeekMessages() |
