diff options
Diffstat (limited to 'Source/Core/VideoBackends/Software/Src/Tev.cpp')
| -rw-r--r-- | Source/Core/VideoBackends/Software/Src/Tev.cpp | 874 |
1 files changed, 874 insertions, 0 deletions
diff --git a/Source/Core/VideoBackends/Software/Src/Tev.cpp b/Source/Core/VideoBackends/Software/Src/Tev.cpp new file mode 100644 index 0000000000..effe1d3261 --- /dev/null +++ b/Source/Core/VideoBackends/Software/Src/Tev.cpp @@ -0,0 +1,874 @@ +// Copyright 2013 Dolphin Emulator Project +// Licensed under GPLv2 +// Refer to the license.txt file included. + +#include "Common.h" + +#include "Tev.h" +#include "EfbInterface.h" +#include "TextureSampler.h" +#include "XFMemLoader.h" +#include "SWPixelEngine.h" +#include "SWStatistics.h" +#include "SWVideoConfig.h" +#include "DebugUtil.h" + +#include <cmath> + +#ifdef _DEBUG +#define ALLOW_TEV_DUMPS 1 +#else +#define ALLOW_TEV_DUMPS 0 +#endif + +void Tev::Init() +{ + FixedConstants[0] = 0; + FixedConstants[1] = 31; + FixedConstants[2] = 63; + FixedConstants[3] = 95; + FixedConstants[4] = 127; + FixedConstants[5] = 159; + FixedConstants[6] = 191; + FixedConstants[7] = 223; + FixedConstants[8] = 255; + + for (int i = 0; i < 4; i++) + Zero16[i] = 0; + + m_ColorInputLUT[0][RED_INP] = &Reg[0][RED_C]; m_ColorInputLUT[0][GRN_INP] = &Reg[0][GRN_C]; m_ColorInputLUT[0][BLU_INP] = &Reg[0][BLU_C]; // prev.rgb + m_ColorInputLUT[1][RED_INP] = &Reg[0][ALP_C]; m_ColorInputLUT[1][GRN_INP] = &Reg[0][ALP_C]; m_ColorInputLUT[1][BLU_INP] = &Reg[0][ALP_C]; // prev.aaa + m_ColorInputLUT[2][RED_INP] = &Reg[1][RED_C]; m_ColorInputLUT[2][GRN_INP] = &Reg[1][GRN_C]; m_ColorInputLUT[2][BLU_INP] = &Reg[1][BLU_C]; // c0.rgb + m_ColorInputLUT[3][RED_INP] = &Reg[1][ALP_C]; m_ColorInputLUT[3][GRN_INP] = &Reg[1][ALP_C]; m_ColorInputLUT[3][BLU_INP] = &Reg[1][ALP_C]; // c0.aaa + m_ColorInputLUT[4][RED_INP] = &Reg[2][RED_C]; m_ColorInputLUT[4][GRN_INP] = &Reg[2][GRN_C]; m_ColorInputLUT[4][BLU_INP] = &Reg[2][BLU_C]; // c1.rgb + m_ColorInputLUT[5][RED_INP] = &Reg[2][ALP_C]; m_ColorInputLUT[5][GRN_INP] = &Reg[2][ALP_C]; m_ColorInputLUT[5][BLU_INP] = &Reg[2][ALP_C]; // c1.aaa + m_ColorInputLUT[6][RED_INP] = &Reg[3][RED_C]; m_ColorInputLUT[6][GRN_INP] = &Reg[3][GRN_C]; m_ColorInputLUT[6][BLU_INP] = &Reg[3][BLU_C]; // c2.rgb + m_ColorInputLUT[7][RED_INP] = &Reg[3][ALP_C]; m_ColorInputLUT[7][GRN_INP] = &Reg[3][ALP_C]; m_ColorInputLUT[7][BLU_INP] = &Reg[3][ALP_C]; // c2.aaa + m_ColorInputLUT[8][RED_INP] = &TexColor[RED_C]; m_ColorInputLUT[8][GRN_INP] = &TexColor[GRN_C]; m_ColorInputLUT[8][BLU_INP] = &TexColor[BLU_C]; // tex.rgb + m_ColorInputLUT[9][RED_INP] = &TexColor[ALP_C]; m_ColorInputLUT[9][GRN_INP] = &TexColor[ALP_C]; m_ColorInputLUT[9][BLU_INP] = &TexColor[ALP_C]; // tex.aaa + m_ColorInputLUT[10][RED_INP] = &RasColor[RED_C]; m_ColorInputLUT[10][GRN_INP] = &RasColor[GRN_C]; m_ColorInputLUT[10][BLU_INP] = &RasColor[BLU_C]; // ras.rgb + m_ColorInputLUT[11][RED_INP] = &RasColor[ALP_C]; m_ColorInputLUT[11][GRN_INP] = &RasColor[ALP_C]; m_ColorInputLUT[11][BLU_INP] = &RasColor[ALP_C]; // ras.rgb + m_ColorInputLUT[12][RED_INP] = &FixedConstants[8]; m_ColorInputLUT[12][GRN_INP] = &FixedConstants[8]; m_ColorInputLUT[12][BLU_INP] = &FixedConstants[8]; // one + m_ColorInputLUT[13][RED_INP] = &FixedConstants[4]; m_ColorInputLUT[13][GRN_INP] = &FixedConstants[4]; m_ColorInputLUT[13][BLU_INP] = &FixedConstants[4]; // half + m_ColorInputLUT[14][RED_INP] = &StageKonst[RED_C]; m_ColorInputLUT[14][GRN_INP] = &StageKonst[GRN_C]; m_ColorInputLUT[14][BLU_INP] = &StageKonst[BLU_C]; // konst + m_ColorInputLUT[15][RED_INP] = &FixedConstants[0]; m_ColorInputLUT[15][GRN_INP] = &FixedConstants[0]; m_ColorInputLUT[15][BLU_INP] = &FixedConstants[0]; // zero + + m_AlphaInputLUT[0] = Reg[0]; // prev + m_AlphaInputLUT[1] = Reg[1]; // c0 + m_AlphaInputLUT[2] = Reg[2]; // c1 + m_AlphaInputLUT[3] = Reg[3]; // c2 + m_AlphaInputLUT[4] = TexColor; // tex + m_AlphaInputLUT[5] = RasColor; // ras + m_AlphaInputLUT[6] = StageKonst; // konst + m_AlphaInputLUT[7] = Zero16; // zero + + for (int comp = 0; comp < 4; comp++) + { + m_KonstLUT[0][comp] = &FixedConstants[8]; + m_KonstLUT[1][comp] = &FixedConstants[7]; + m_KonstLUT[2][comp] = &FixedConstants[6]; + m_KonstLUT[3][comp] = &FixedConstants[5]; + m_KonstLUT[4][comp] = &FixedConstants[4]; + m_KonstLUT[5][comp] = &FixedConstants[3]; + m_KonstLUT[6][comp] = &FixedConstants[2]; + m_KonstLUT[7][comp] = &FixedConstants[1]; + + m_KonstLUT[12][comp] = &KonstantColors[0][comp]; + m_KonstLUT[13][comp] = &KonstantColors[1][comp]; + m_KonstLUT[14][comp] = &KonstantColors[2][comp]; + m_KonstLUT[15][comp] = &KonstantColors[3][comp]; + + m_KonstLUT[16][comp] = &KonstantColors[0][RED_C]; + m_KonstLUT[17][comp] = &KonstantColors[1][RED_C]; + m_KonstLUT[18][comp] = &KonstantColors[2][RED_C]; + m_KonstLUT[19][comp] = &KonstantColors[3][RED_C]; + m_KonstLUT[20][comp] = &KonstantColors[0][GRN_C]; + m_KonstLUT[21][comp] = &KonstantColors[1][GRN_C]; + m_KonstLUT[22][comp] = &KonstantColors[2][GRN_C]; + m_KonstLUT[23][comp] = &KonstantColors[3][GRN_C]; + m_KonstLUT[24][comp] = &KonstantColors[0][BLU_C]; + m_KonstLUT[25][comp] = &KonstantColors[1][BLU_C]; + m_KonstLUT[26][comp] = &KonstantColors[2][BLU_C]; + m_KonstLUT[27][comp] = &KonstantColors[3][BLU_C]; + m_KonstLUT[28][comp] = &KonstantColors[0][ALP_C]; + m_KonstLUT[29][comp] = &KonstantColors[1][ALP_C]; + m_KonstLUT[30][comp] = &KonstantColors[2][ALP_C]; + m_KonstLUT[31][comp] = &KonstantColors[3][ALP_C]; + } + + m_BiasLUT[0] = 0; + m_BiasLUT[1] = 128; + m_BiasLUT[2] = -128; + m_BiasLUT[3] = 0; + + m_ScaleLShiftLUT[0] = 0; + m_ScaleLShiftLUT[1] = 1; + m_ScaleLShiftLUT[2] = 2; + m_ScaleLShiftLUT[3] = 0; + + m_ScaleRShiftLUT[0] = 0; + m_ScaleRShiftLUT[1] = 0; + m_ScaleRShiftLUT[2] = 0; + m_ScaleRShiftLUT[3] = 1; +} + +inline s16 Clamp255(s16 in) +{ + return in>255?255:(in<0?0:in); +} + +inline s16 Clamp1024(s16 in) +{ + return in>1023?1023:(in<-1024?-1024:in); +} + +void Tev::SetRasColor(int colorChan, int swaptable) +{ + switch(colorChan) + { + case 0: // Color0 + { + u8 *color = Color[0]; + RasColor[RED_C] = color[bpmem.tevksel[swaptable].swap1]; + RasColor[GRN_C] = color[bpmem.tevksel[swaptable].swap2]; + swaptable++; + RasColor[BLU_C] = color[bpmem.tevksel[swaptable].swap1]; + RasColor[ALP_C] = color[bpmem.tevksel[swaptable].swap2]; + } + break; + case 1: // Color1 + { + u8 *color = Color[1]; + RasColor[RED_C] = color[bpmem.tevksel[swaptable].swap1]; + RasColor[GRN_C] = color[bpmem.tevksel[swaptable].swap2]; + swaptable++; + RasColor[BLU_C] = color[bpmem.tevksel[swaptable].swap1]; + RasColor[ALP_C] = color[bpmem.tevksel[swaptable].swap2]; + } + break; + case 5: // alpha bump + { + for(int i = 0; i < 4; i++) + RasColor[i] = AlphaBump; + } + break; + case 6: // alpha bump normalized + { + u8 normalized = AlphaBump | AlphaBump >> 5; + for(int i = 0; i < 4; i++) + RasColor[i] = normalized; + } + break; + default: // zero + { + for(int i = 0; i < 4; i++) + RasColor[i] = 0; + } + break; + } +} + +void Tev::DrawColorRegular(TevStageCombiner::ColorCombiner &cc) +{ + InputRegType InputReg; + + for (int i = 0; i < 3; i++) + { + InputReg.a = *m_ColorInputLUT[cc.a][i]; + InputReg.b = *m_ColorInputLUT[cc.b][i]; + InputReg.c = *m_ColorInputLUT[cc.c][i]; + InputReg.d = *m_ColorInputLUT[cc.d][i]; + + u16 c = InputReg.c + (InputReg.c >> 7); + + s32 temp = InputReg.a * (256 - c) + (InputReg.b * c); + temp = cc.op?(-temp >> 8):(temp >> 8); + + s32 result = InputReg.d + temp + m_BiasLUT[cc.bias]; + result = result << m_ScaleLShiftLUT[cc.shift]; + result = result >> m_ScaleRShiftLUT[cc.shift]; + + Reg[cc.dest][BLU_C + i] = result; + } +} + +void Tev::DrawColorCompare(TevStageCombiner::ColorCombiner &cc) +{ + int cmp = (cc.shift<<1)|cc.op|8; // comparemode stored here + + u32 a; + u32 b; + + InputRegType InputReg; + + switch(cmp) { + case TEVCMP_R8_GT: + { + a = *m_ColorInputLUT[cc.a][RED_INP] & 0xff; + b = *m_ColorInputLUT[cc.b][RED_INP] & 0xff; + for (int i = 0; i < 3; i++) + { + InputReg.c = *m_ColorInputLUT[cc.c][i]; + InputReg.d = *m_ColorInputLUT[cc.d][i]; + Reg[cc.dest][BLU_C + i] = InputReg.d + ((a > b) ? InputReg.c : 0); + } + } + break; + + case TEVCMP_R8_EQ: + { + a = *m_ColorInputLUT[cc.a][RED_INP] & 0xff; + b = *m_ColorInputLUT[cc.b][RED_INP] & 0xff; + for (int i = 0; i < 3; i++) + { + InputReg.c = *m_ColorInputLUT[cc.c][i]; + InputReg.d = *m_ColorInputLUT[cc.d][i]; + Reg[cc.dest][BLU_C + i] = InputReg.d + ((a == b) ? InputReg.c : 0); + } + } + break; + case TEVCMP_GR16_GT: + { + a = ((*m_ColorInputLUT[cc.a][GRN_INP] & 0xff) << 8) | (*m_ColorInputLUT[cc.a][RED_INP] & 0xff); + b = ((*m_ColorInputLUT[cc.b][GRN_INP] & 0xff) << 8) | (*m_ColorInputLUT[cc.b][RED_INP] & 0xff); + for (int i = 0; i < 3; i++) + { + InputReg.c = *m_ColorInputLUT[cc.c][i]; + InputReg.d = *m_ColorInputLUT[cc.d][i]; + Reg[cc.dest][BLU_C + i] = InputReg.d + ((a > b) ? InputReg.c : 0); + } + } + break; + case TEVCMP_GR16_EQ: + { + a = ((*m_ColorInputLUT[cc.a][GRN_C] & 0xff) << 8) | (*m_ColorInputLUT[cc.a][RED_INP] & 0xff); + b = ((*m_ColorInputLUT[cc.b][GRN_C] & 0xff) << 8) | (*m_ColorInputLUT[cc.b][RED_INP] & 0xff); + for (int i = 0; i < 3; i++) + { + InputReg.c = *m_ColorInputLUT[cc.c][i]; + InputReg.d = *m_ColorInputLUT[cc.d][i]; + Reg[cc.dest][BLU_C + i] = InputReg.d + ((a == b) ? InputReg.c : 0); + } + } + break; + case TEVCMP_BGR24_GT: + { + a = ((*m_ColorInputLUT[cc.a][BLU_C] & 0xff) << 16) | ((*m_ColorInputLUT[cc.a][GRN_C] & 0xff) << 8) | (*m_ColorInputLUT[cc.a][RED_INP] & 0xff); + b = ((*m_ColorInputLUT[cc.b][BLU_C] & 0xff) << 16) | ((*m_ColorInputLUT[cc.b][GRN_C] & 0xff) << 8) | (*m_ColorInputLUT[cc.b][RED_INP] & 0xff); + for (int i = 0; i < 3; i++) + { + InputReg.c = *m_ColorInputLUT[cc.c][i]; + InputReg.d = *m_ColorInputLUT[cc.d][i]; + Reg[cc.dest][BLU_C + i] = InputReg.d + ((a > b) ? InputReg.c : 0); + } + } + break; + case TEVCMP_BGR24_EQ: + { + a = ((*m_ColorInputLUT[cc.a][BLU_C] & 0xff) << 16) | ((*m_ColorInputLUT[cc.a][GRN_C] & 0xff) << 8) | (*m_ColorInputLUT[cc.a][RED_INP] & 0xff); + b = ((*m_ColorInputLUT[cc.b][BLU_C] & 0xff) << 16) | ((*m_ColorInputLUT[cc.b][GRN_C] & 0xff) << 8) | (*m_ColorInputLUT[cc.b][RED_INP] & 0xff); + for (int i = 0; i < 3; i++) + { + InputReg.c = *m_ColorInputLUT[cc.c][i]; + InputReg.d = *m_ColorInputLUT[cc.d][i]; + Reg[cc.dest][BLU_C + i] = InputReg.d + ((a == b) ? InputReg.c : 0); + } + } + break; + case TEVCMP_RGB8_GT: + for (int i = 0; i < 3; i++) + { + InputReg.a = *m_ColorInputLUT[cc.a][i]; + InputReg.b = *m_ColorInputLUT[cc.b][i]; + InputReg.c = *m_ColorInputLUT[cc.c][i]; + InputReg.d = *m_ColorInputLUT[cc.d][i]; + Reg[cc.dest][BLU_C + i] = InputReg.d + ((InputReg.a > InputReg.b) ? InputReg.c : 0); + } + break; + case TEVCMP_RGB8_EQ: + for (int i = 0; i < 3; i++) + { + InputReg.a = *m_ColorInputLUT[cc.a][i]; + InputReg.b = *m_ColorInputLUT[cc.b][i]; + InputReg.c = *m_ColorInputLUT[cc.c][i]; + InputReg.d = *m_ColorInputLUT[cc.d][i]; + Reg[cc.dest][BLU_C + i] = InputReg.d + ((InputReg.a == InputReg.b) ? InputReg.c : 0); + } + break; + } +} + +void Tev::DrawAlphaRegular(TevStageCombiner::AlphaCombiner &ac) +{ + InputRegType InputReg; + + InputReg.a = m_AlphaInputLUT[ac.a][ALP_C]; + InputReg.b = m_AlphaInputLUT[ac.b][ALP_C]; + InputReg.c = m_AlphaInputLUT[ac.c][ALP_C]; + InputReg.d = m_AlphaInputLUT[ac.d][ALP_C]; + + u16 c = InputReg.c + (InputReg.c >> 7); + + s32 temp = InputReg.a * (256 - c) + (InputReg.b * c); + temp = ac.op?(-temp >> 8):(temp >> 8); + + s32 result = InputReg.d + temp + m_BiasLUT[ac.bias]; + result = result << m_ScaleLShiftLUT[ac.shift]; + result = result >> m_ScaleRShiftLUT[ac.shift]; + + Reg[ac.dest][ALP_C] = result; +} + +void Tev::DrawAlphaCompare(TevStageCombiner::AlphaCombiner &ac) +{ + int cmp = (ac.shift<<1)|ac.op|8; // comparemode stored here + + u32 a; + u32 b; + + InputRegType InputReg; + + switch(cmp) { + case TEVCMP_R8_GT: + { + a = m_AlphaInputLUT[ac.a][RED_C] & 0xff; + b = m_AlphaInputLUT[ac.b][RED_C] & 0xff; + InputReg.c = m_AlphaInputLUT[ac.c][ALP_C]; + InputReg.d = m_AlphaInputLUT[ac.d][ALP_C]; + Reg[ac.dest][ALP_C] = InputReg.d + ((a > b) ? InputReg.c : 0); + } + break; + + case TEVCMP_R8_EQ: + { + a = m_AlphaInputLUT[ac.a][RED_C] & 0xff; + b = m_AlphaInputLUT[ac.b][RED_C] & 0xff; + InputReg.c = m_AlphaInputLUT[ac.c][ALP_C]; + InputReg.d = m_AlphaInputLUT[ac.d][ALP_C]; + Reg[ac.dest][ALP_C] = InputReg.d + ((a == b) ? InputReg.c : 0); + } + break; + case TEVCMP_GR16_GT: + { + a = ((m_AlphaInputLUT[ac.a][GRN_C] & 0xff) << 8) | (m_AlphaInputLUT[ac.a][RED_C] & 0xff); + b = ((m_AlphaInputLUT[ac.b][GRN_C] & 0xff) << 8) | (m_AlphaInputLUT[ac.b][RED_C] & 0xff); + InputReg.c = m_AlphaInputLUT[ac.c][ALP_C]; + InputReg.d = m_AlphaInputLUT[ac.d][ALP_C]; + Reg[ac.dest][ALP_C] = InputReg.d + ((a > b) ? InputReg.c : 0); + } + break; + case TEVCMP_GR16_EQ: + { + a = ((m_AlphaInputLUT[ac.a][GRN_C] & 0xff) << 8) | (m_AlphaInputLUT[ac.a][RED_C] & 0xff); + b = ((m_AlphaInputLUT[ac.b][GRN_C] & 0xff) << 8) | (m_AlphaInputLUT[ac.b][RED_C] & 0xff); + InputReg.c = m_AlphaInputLUT[ac.c][ALP_C]; + InputReg.d = m_AlphaInputLUT[ac.d][ALP_C]; + Reg[ac.dest][ALP_C] = InputReg.d + ((a == b) ? InputReg.c : 0); + } + break; + case TEVCMP_BGR24_GT: + { + a = ((m_AlphaInputLUT[ac.a][BLU_C] & 0xff) << 16) | ((m_AlphaInputLUT[ac.a][GRN_C] & 0xff) << 8) | (m_AlphaInputLUT[ac.a][RED_C] & 0xff); + b = ((m_AlphaInputLUT[ac.b][BLU_C] & 0xff) << 16) | ((m_AlphaInputLUT[ac.b][GRN_C] & 0xff) << 8) | (m_AlphaInputLUT[ac.b][RED_C] & 0xff); + InputReg.c = m_AlphaInputLUT[ac.c][ALP_C]; + InputReg.d = m_AlphaInputLUT[ac.d][ALP_C]; + Reg[ac.dest][ALP_C] = InputReg.d + ((a > b) ? InputReg.c : 0); + } + break; + case TEVCMP_BGR24_EQ: + { + a = ((m_AlphaInputLUT[ac.a][BLU_C] & 0xff) << 16) | ((m_AlphaInputLUT[ac.a][GRN_C] & 0xff) << 8) | (m_AlphaInputLUT[ac.a][RED_C] & 0xff); + b = ((m_AlphaInputLUT[ac.b][BLU_C] & 0xff) << 16) | ((m_AlphaInputLUT[ac.b][GRN_C] & 0xff) << 8) | (m_AlphaInputLUT[ac.b][RED_C] & 0xff); + InputReg.c = m_AlphaInputLUT[ac.c][ALP_C]; + InputReg.d = m_AlphaInputLUT[ac.d][ALP_C]; + Reg[ac.dest][ALP_C] = InputReg.d + ((a == b) ? InputReg.c : 0); + } + break; + case TEVCMP_A8_GT: + { + InputReg.a = m_AlphaInputLUT[ac.a][ALP_C]; + InputReg.b = m_AlphaInputLUT[ac.b][ALP_C]; + InputReg.c = m_AlphaInputLUT[ac.c][ALP_C]; + InputReg.d = m_AlphaInputLUT[ac.d][ALP_C]; + Reg[ac.dest][ALP_C] = InputReg.d + ((InputReg.a > InputReg.b) ? InputReg.c : 0); + } + break; + case TEVCMP_A8_EQ: + { + InputReg.a = m_AlphaInputLUT[ac.a][ALP_C]; + InputReg.b = m_AlphaInputLUT[ac.b][ALP_C]; + InputReg.c = m_AlphaInputLUT[ac.c][ALP_C]; + InputReg.d = m_AlphaInputLUT[ac.d][ALP_C]; + Reg[ac.dest][ALP_C] = InputReg.d + ((InputReg.a == InputReg.b) ? InputReg.c : 0); + } + break; + } +} + +static bool AlphaCompare(int alpha, int ref, int comp) +{ + switch(comp) { + case ALPHACMP_ALWAYS: return true; + case ALPHACMP_NEVER: return false; + case ALPHACMP_LEQUAL: return alpha <= ref; + case ALPHACMP_LESS: return alpha < ref; + case ALPHACMP_GEQUAL: return alpha >= ref; + case ALPHACMP_GREATER: return alpha > ref; + case ALPHACMP_EQUAL: return alpha == ref; + case ALPHACMP_NEQUAL: return alpha != ref; + } + return true; +} + +static bool TevAlphaTest(int alpha) +{ + bool comp0 = AlphaCompare(alpha, bpmem.alpha_test.ref0, bpmem.alpha_test.comp0); + bool comp1 = AlphaCompare(alpha, bpmem.alpha_test.ref1, bpmem.alpha_test.comp1); + + switch (bpmem.alpha_test.logic) + { + case 0: return comp0 && comp1; // and + case 1: return comp0 || comp1; // or + case 2: return comp0 ^ comp1; // xor + case 3: return !(comp0 ^ comp1); // xnor + } + return true; +} + +inline s32 WrapIndirectCoord(s32 coord, int wrapMode) +{ + switch (wrapMode) + { + case ITW_OFF: + return coord; + case ITW_256: + return (coord % (256 << 7)); + case ITW_128: + return (coord % (128 << 7)); + case ITW_64: + return (coord % (64 << 7)); + case ITW_32: + return (coord % (32 << 7)); + case ITW_16: + return (coord % (16 << 7)); + case ITW_0: + return 0; + } + return 0; +} + +void Tev::Indirect(unsigned int stageNum, s32 s, s32 t) +{ + TevStageIndirect &indirect = bpmem.tevind[stageNum]; + u8 *indmap = IndirectTex[indirect.bt]; + + s32 indcoord[3]; + + // alpha bump select + switch (indirect.bs) + { + case ITBA_OFF: + AlphaBump = 0; + break; + case ITBA_S: + AlphaBump = indmap[TextureSampler::ALP_SMP]; + break; + case ITBA_T: + AlphaBump = indmap[TextureSampler::BLU_SMP]; + break; + case ITBA_U: + AlphaBump = indmap[TextureSampler::GRN_SMP]; + break; + } + + // bias select + s16 biasValue = indirect.fmt==ITF_8?-128:1; + s16 bias[3]; + bias[0] = indirect.bias&1?biasValue:0; + bias[1] = indirect.bias&2?biasValue:0; + bias[2] = indirect.bias&4?biasValue:0; + + // format + switch(indirect.fmt) + { + case ITF_8: + indcoord[0] = indmap[TextureSampler::ALP_SMP] + bias[0]; + indcoord[1] = indmap[TextureSampler::BLU_SMP] + bias[1]; + indcoord[2] = indmap[TextureSampler::GRN_SMP] + bias[2]; + AlphaBump = AlphaBump & 0xf8; + break; + case ITF_5: + indcoord[0] = (indmap[TextureSampler::ALP_SMP] & 0x1f) + bias[0]; + indcoord[1] = (indmap[TextureSampler::BLU_SMP] & 0x1f) + bias[1]; + indcoord[2] = (indmap[TextureSampler::GRN_SMP] & 0x1f) + bias[2]; + AlphaBump = AlphaBump & 0xe0; + break; + case ITF_4: + indcoord[0] = (indmap[TextureSampler::ALP_SMP] & 0x0f) + bias[0]; + indcoord[1] = (indmap[TextureSampler::BLU_SMP] & 0x0f) + bias[1]; + indcoord[2] = (indmap[TextureSampler::GRN_SMP] & 0x0f) + bias[2]; + AlphaBump = AlphaBump & 0xf0; + break; + case ITF_3: + indcoord[0] = (indmap[TextureSampler::ALP_SMP] & 0x07) + bias[0]; + indcoord[1] = (indmap[TextureSampler::BLU_SMP] & 0x07) + bias[1]; + indcoord[2] = (indmap[TextureSampler::GRN_SMP] & 0x07) + bias[2]; + AlphaBump = AlphaBump & 0xf8; + break; + default: + PanicAlert("Tev::Indirect"); + return; + } + + s64 indtevtrans[2] = { 0,0 }; + + // matrix multiply + int indmtxid = indirect.mid & 3; + if (indmtxid) + { + IND_MTX &indmtx = bpmem.indmtx[indmtxid - 1]; + int scale = ((u32)indmtx.col0.s0 << 0) | + ((u32)indmtx.col1.s1 << 2) | + ((u32)indmtx.col2.s2 << 4); + + int shift; + + switch (indirect.mid & 12) + { + case 0: + shift = 3 + (17 - scale); + indtevtrans[0] = indmtx.col0.ma * indcoord[0] + indmtx.col1.mc * indcoord[1] + indmtx.col2.me * indcoord[2]; + indtevtrans[1] = indmtx.col0.mb * indcoord[0] + indmtx.col1.md * indcoord[1] + indmtx.col2.mf * indcoord[2]; + break; + case 4: // s matrix + shift = 8 + (17 - scale); + indtevtrans[0] = s * indcoord[0]; + indtevtrans[1] = t * indcoord[0]; + break; + case 8: // t matrix + shift = 8 + (17 - scale); + indtevtrans[0] = s * indcoord[1]; + indtevtrans[1] = t * indcoord[1]; + break; + default: + return; + } + + indtevtrans[0] = shift >= 0 ? indtevtrans[0] >> shift : indtevtrans[0] << -shift; + indtevtrans[1] = shift >= 0 ? indtevtrans[1] >> shift : indtevtrans[1] << -shift; + } + + if (indirect.fb_addprev) + { + TexCoord.s += (int)(WrapIndirectCoord(s, indirect.sw) + indtevtrans[0]); + TexCoord.t += (int)(WrapIndirectCoord(t, indirect.tw) + indtevtrans[1]); + } + else + { + TexCoord.s = (int)(WrapIndirectCoord(s, indirect.sw) + indtevtrans[0]); + TexCoord.t = (int)(WrapIndirectCoord(t, indirect.tw) + indtevtrans[1]); + } +} + +void Tev::Draw() +{ + _assert_(Position[0] >= 0 && Position[0] < EFB_WIDTH); + _assert_(Position[1] >= 0 && Position[1] < EFB_HEIGHT); + + INCSTAT(swstats.thisFrame.tevPixelsIn); + + for (unsigned int stageNum = 0; stageNum < bpmem.genMode.numindstages; stageNum++) + { + int stageNum2 = stageNum >> 1; + int stageOdd = stageNum&1; + + u32 texcoordSel = bpmem.tevindref.getTexCoord(stageNum); + u32 texmap = bpmem.tevindref.getTexMap(stageNum); + + const TEXSCALE& texscale = bpmem.texscale[stageNum2]; + s32 scaleS = stageOdd ? texscale.ss1:texscale.ss0; + s32 scaleT = stageOdd ? texscale.ts1:texscale.ts0; + + TextureSampler::Sample(Uv[texcoordSel].s >> scaleS, Uv[texcoordSel].t >> scaleT, + IndirectLod[stageNum], IndirectLinear[stageNum], texmap, IndirectTex[stageNum]); + +#if ALLOW_TEV_DUMPS + if (g_SWVideoConfig.bDumpTevStages) + { + u8 stage[4] = { IndirectTex[stageNum][TextureSampler::ALP_SMP], + IndirectTex[stageNum][TextureSampler::BLU_SMP], + IndirectTex[stageNum][TextureSampler::GRN_SMP], + 255}; + DebugUtil::DrawTempBuffer(stage, INDIRECT + stageNum); + } +#endif + } + + for (unsigned int stageNum = 0; stageNum <= bpmem.genMode.numtevstages; stageNum++) + { + int stageNum2 = stageNum >> 1; + int stageOdd = stageNum&1; + TwoTevStageOrders &order = bpmem.tevorders[stageNum2]; + TevKSel &kSel = bpmem.tevksel[stageNum2]; + + // stage combiners + TevStageCombiner::ColorCombiner &cc = bpmem.combiners[stageNum].colorC; + TevStageCombiner::AlphaCombiner &ac = bpmem.combiners[stageNum].alphaC; + + int texcoordSel = order.getTexCoord(stageOdd); + int texmap = order.getTexMap(stageOdd); + + Indirect(stageNum, Uv[texcoordSel].s, Uv[texcoordSel].t); + + // sample texture + if (order.getEnable(stageOdd)) + { + // RGBA + u8 texel[4]; + + TextureSampler::Sample(TexCoord.s, TexCoord.t, TextureLod[stageNum], TextureLinear[stageNum], texmap, texel); + +#if ALLOW_TEV_DUMPS + if (g_SWVideoConfig.bDumpTevTextureFetches) + DebugUtil::DrawTempBuffer(texel, DIRECT_TFETCH + stageNum); +#endif + + int swaptable = ac.tswap * 2; + + TexColor[RED_C] = texel[bpmem.tevksel[swaptable].swap1]; + TexColor[GRN_C] = texel[bpmem.tevksel[swaptable].swap2]; + swaptable++; + TexColor[BLU_C] = texel[bpmem.tevksel[swaptable].swap1]; + TexColor[ALP_C] = texel[bpmem.tevksel[swaptable].swap2]; + } + + // set konst for this stage + int kc = kSel.getKC(stageOdd); + int ka = kSel.getKA(stageOdd); + StageKonst[RED_C] = *(m_KonstLUT[kc][RED_C]); + StageKonst[GRN_C] = *(m_KonstLUT[kc][GRN_C]); + StageKonst[BLU_C] = *(m_KonstLUT[kc][BLU_C]); + StageKonst[ALP_C] = *(m_KonstLUT[ka][ALP_C]); + + // set color + SetRasColor(order.getColorChan(stageOdd), ac.rswap * 2); + + // combine inputs + if (cc.bias != 3) + DrawColorRegular(cc); + else + DrawColorCompare(cc); + + if (cc.clamp) + { + Reg[cc.dest][RED_C] = Clamp255(Reg[cc.dest][RED_C]); + Reg[cc.dest][GRN_C] = Clamp255(Reg[cc.dest][GRN_C]); + Reg[cc.dest][BLU_C] = Clamp255(Reg[cc.dest][BLU_C]); + } + else + { + Reg[cc.dest][RED_C] = Clamp1024(Reg[cc.dest][RED_C]); + Reg[cc.dest][GRN_C] = Clamp1024(Reg[cc.dest][GRN_C]); + Reg[cc.dest][BLU_C] = Clamp1024(Reg[cc.dest][BLU_C]); + } + + if (ac.bias != 3) + DrawAlphaRegular(ac); + else + DrawAlphaCompare(ac); + + if (ac.clamp) + Reg[ac.dest][ALP_C] = Clamp255(Reg[ac.dest][ALP_C]); + else + Reg[ac.dest][ALP_C] = Clamp1024(Reg[ac.dest][ALP_C]); + +#if ALLOW_TEV_DUMPS + if (g_SWVideoConfig.bDumpTevStages) + { + u8 stage[4] = {(u8)Reg[0][RED_C], (u8)Reg[0][GRN_C], (u8)Reg[0][BLU_C], (u8)Reg[0][ALP_C]}; + DebugUtil::DrawTempBuffer(stage, DIRECT + stageNum); + } +#endif + } + + // convert to 8 bits per component + // the results of the last tev stage are put onto the screen, + // regardless of the used destination register - TODO: Verify! + u32 color_index = bpmem.combiners[bpmem.genMode.numtevstages].colorC.dest; + u32 alpha_index = bpmem.combiners[bpmem.genMode.numtevstages].alphaC.dest; + u8 output[4] = {(u8)Reg[alpha_index][ALP_C], (u8)Reg[color_index][BLU_C], (u8)Reg[color_index][GRN_C], (u8)Reg[color_index][RED_C]}; + + if (!TevAlphaTest(output[ALP_C])) + return; + + // z texture + if (bpmem.ztex2.op) + { + u32 ztex = bpmem.ztex1.bias; + switch (bpmem.ztex2.type) + { + case 0: // 8 bit + ztex += TexColor[ALP_C]; + break; + case 1: // 16 bit + ztex += TexColor[ALP_C] << 8 | TexColor[RED_C]; + break; + case 2: // 24 bit + ztex += TexColor[RED_C] << 16 | TexColor[GRN_C] << 8 | TexColor[BLU_C]; + break; + } + + if (bpmem.ztex2.op == ZTEXTURE_ADD) + ztex += Position[2]; + + Position[2] = ztex & 0x00ffffff; + } + + // fog + if (bpmem.fog.c_proj_fsel.fsel) + { + float ze; + + if (bpmem.fog.c_proj_fsel.proj == 0) + { + // perspective + // ze = A/(B - (Zs >> B_SHF)) + s32 denom = bpmem.fog.b_magnitude - (Position[2] >> bpmem.fog.b_shift); + //in addition downscale magnitude and zs to 0.24 bits + ze = (bpmem.fog.a.GetA() * 16777215.0f) / (float)denom; + } + else + { + // orthographic + // ze = a*Zs + //in addition downscale zs to 0.24 bits + ze = bpmem.fog.a.GetA() * ((float)Position[2] / 16777215.0f); + + } + + if(bpmem.fogRange.Base.Enabled) + { + // TODO: This is untested and should definitely be checked against real hw. + // - No idea if offset is really normalized against the viewport width or against the projection matrix or yet something else + // - scaling of the "k" coefficient isn't clear either. + + // First, calculate the offset from the viewport center (normalized to 0..1) + float offset = (Position[0] - (bpmem.fogRange.Base.Center - 342)) / (float)swxfregs.viewport.wd; + // Based on that, choose the index such that points which are far away from the z-axis use the 10th "k" value and such that central points use the first value. + int index = (int) (9 - std::abs(offset) * 9.f); + index = (index < 0) ? 0 : (index > 9) ? 9 : index; // TODO: Shouldn't be necessary! + // Look up coefficient... Seems like multiplying by 4 makes Fortune Street work properly (fog is too strong without the factor) + float k = bpmem.fogRange.K[index/2].GetValue(index%2) * 4.f; + float x_adjust = sqrt(offset*offset + k*k)/k; + ze *= x_adjust; // NOTE: This is basically dividing by a cosine (hidden behind GXInitFogAdjTable): 1/cos = c/b = sqrt(a^2+b^2)/b + } + + ze -= bpmem.fog.c_proj_fsel.GetC(); + + // clamp 0 to 1 + float fog = (ze<0.0f) ? 0.0f : ((ze>1.0f) ? 1.0f : ze); + + switch (bpmem.fog.c_proj_fsel.fsel) + { + case 4: // exp + fog = 1.0f - pow(2.0f, -8.0f * fog); + break; + case 5: // exp2 + fog = 1.0f - pow(2.0f, -8.0f * fog * fog); + break; + case 6: // backward exp + fog = 1.0f - fog; + fog = pow(2.0f, -8.0f * fog); + break; + case 7: // backward exp2 + fog = 1.0f - fog; + fog = pow(2.0f, -8.0f * fog * fog); + break; + } + + // lerp from output to fog color + u32 fogInt = (u32)(fog * 256); + u32 invFog = 256 - fogInt; + + output[RED_C] = (output[RED_C] * invFog + fogInt * bpmem.fog.color.r) >> 8; + output[GRN_C] = (output[GRN_C] * invFog + fogInt * bpmem.fog.color.g) >> 8; + output[BLU_C] = (output[BLU_C] * invFog + fogInt * bpmem.fog.color.b) >> 8; + } + + bool late_ztest = !bpmem.zcontrol.early_ztest || !g_SWVideoConfig.bZComploc; + if (late_ztest && bpmem.zmode.testenable) + { + // TODO: Check against hw if these values get incremented even if depth testing is disabled + SWPixelEngine::pereg.IncZInputQuadCount(false); + + if (!EfbInterface::ZCompare(Position[0], Position[1], Position[2])) + return; + + SWPixelEngine::pereg.IncZOutputQuadCount(false); + } + +#if ALLOW_TEV_DUMPS + if (g_SWVideoConfig.bDumpTevStages) + { + for (u32 i = 0; i < bpmem.genMode.numindstages; ++i) + DebugUtil::CopyTempBuffer(Position[0], Position[1], INDIRECT, i, "Indirect"); + for (u32 i = 0; i <= bpmem.genMode.numtevstages; ++i) + DebugUtil::CopyTempBuffer(Position[0], Position[1], DIRECT, i, "Stage"); + } + + if (g_SWVideoConfig.bDumpTevTextureFetches) + { + for (u32 i = 0; i <= bpmem.genMode.numtevstages; ++i) + { + TwoTevStageOrders &order = bpmem.tevorders[i >> 1]; + if (order.getEnable(i & 1)) + DebugUtil::CopyTempBuffer(Position[0], Position[1], DIRECT_TFETCH, i, "TFetch"); + } + } +#endif + + INCSTAT(swstats.thisFrame.tevPixelsOut); + SWPixelEngine::pereg.IncBlendInputQuadCount(); + + EfbInterface::BlendTev(Position[0], Position[1], output); +} + +void Tev::SetRegColor(int reg, int comp, bool konst, s16 color) +{ + if (konst) + { + KonstantColors[reg][comp] = color; + } + else + { + Reg[reg][comp] = color; + } +} + +void Tev::DoState(PointerWrap &p) +{ + p.DoArray(Reg, sizeof(Reg)); + + p.DoArray(KonstantColors, sizeof(KonstantColors)); + p.DoArray(TexColor,4); + p.DoArray(RasColor,4); + p.DoArray(StageKonst,4); + p.DoArray(Zero16,4); + + p.DoArray(FixedConstants,9); + p.Do(AlphaBump); + p.DoArray(IndirectTex, sizeof(IndirectTex)); + p.Do(TexCoord); + + p.DoArray(m_BiasLUT,4); + p.DoArray(m_ScaleLShiftLUT,4); + p.DoArray(m_ScaleRShiftLUT,4); + + p.DoArray(Position,3); + p.DoArray(Color, sizeof(Color)); + p.DoArray(Uv, 8); + p.DoArray(IndirectLod,4); + p.DoArray(IndirectLinear,4); + p.DoArray(TextureLod,16); + p.DoArray(TextureLinear,16); +} |
