diff options
Diffstat (limited to 'Source/Core/VideoBackends/Vulkan/BoundingBox.cpp')
| -rw-r--r-- | Source/Core/VideoBackends/Vulkan/BoundingBox.cpp | 21 |
1 files changed, 11 insertions, 10 deletions
diff --git a/Source/Core/VideoBackends/Vulkan/BoundingBox.cpp b/Source/Core/VideoBackends/Vulkan/BoundingBox.cpp index 169404d7ca..9e7da60249 100644 --- a/Source/Core/VideoBackends/Vulkan/BoundingBox.cpp +++ b/Source/Core/VideoBackends/Vulkan/BoundingBox.cpp @@ -13,7 +13,6 @@ #include "VideoBackends/Vulkan/Renderer.h" #include "VideoBackends/Vulkan/StagingBuffer.h" #include "VideoBackends/Vulkan/StateTracker.h" -#include "VideoBackends/Vulkan/Util.h" #include "VideoBackends/Vulkan/VulkanContext.h" namespace Vulkan @@ -33,7 +32,7 @@ BoundingBox::~BoundingBox() bool BoundingBox::Initialize() { - if (!g_vulkan_context->SupportsBoundingBox()) + if (!g_ActiveConfig.backend_info.bSupportsBBox) { WARN_LOG(VIDEO, "Vulkan: Bounding box is unsupported by your device."); return true; @@ -45,6 +44,8 @@ bool BoundingBox::Initialize() if (!CreateReadbackBuffer()) return false; + // Bind bounding box to state tracker + StateTracker::GetInstance()->SetSSBO(m_gpu_buffer, 0, BUFFER_SIZE); return true; } @@ -79,7 +80,7 @@ void BoundingBox::Flush() StateTracker::GetInstance()->EndRenderPass(); // Ensure GPU buffer is in a state where it can be transferred to. - Util::BufferMemoryBarrier( + StagingBuffer::BufferMemoryBarrier( g_command_buffer_mgr->GetCurrentCommandBuffer(), m_gpu_buffer, VK_ACCESS_SHADER_READ_BIT | VK_ACCESS_SHADER_WRITE_BIT, VK_ACCESS_TRANSFER_WRITE_BIT, 0, BUFFER_SIZE, VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT, VK_PIPELINE_STAGE_TRANSFER_BIT); @@ -95,7 +96,7 @@ void BoundingBox::Flush() // Restore fragment shader access to the buffer. if (updated_buffer) { - Util::BufferMemoryBarrier( + StagingBuffer::BufferMemoryBarrier( g_command_buffer_mgr->GetCurrentCommandBuffer(), m_gpu_buffer, VK_ACCESS_TRANSFER_WRITE_BIT, VK_ACCESS_SHADER_READ_BIT | VK_ACCESS_SHADER_WRITE_BIT, 0, BUFFER_SIZE, VK_PIPELINE_STAGE_TRANSFER_BIT, VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT); @@ -219,7 +220,7 @@ void BoundingBox::Readback() StateTracker::GetInstance()->EndRenderPass(); // Ensure all writes are completed to the GPU buffer prior to the transfer. - Util::BufferMemoryBarrier( + StagingBuffer::BufferMemoryBarrier( g_command_buffer_mgr->GetCurrentCommandBuffer(), m_gpu_buffer, VK_ACCESS_SHADER_READ_BIT | VK_ACCESS_SHADER_WRITE_BIT, VK_ACCESS_TRANSFER_READ_BIT, 0, BUFFER_SIZE, VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT, VK_PIPELINE_STAGE_TRANSFER_BIT); @@ -233,15 +234,15 @@ void BoundingBox::Readback() m_readback_buffer->GetBuffer(), 1, ®ion); // Restore GPU buffer access. - Util::BufferMemoryBarrier(g_command_buffer_mgr->GetCurrentCommandBuffer(), m_gpu_buffer, - VK_ACCESS_TRANSFER_READ_BIT, - VK_ACCESS_SHADER_READ_BIT | VK_ACCESS_SHADER_WRITE_BIT, 0, BUFFER_SIZE, - VK_PIPELINE_STAGE_TRANSFER_BIT, VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT); + StagingBuffer::BufferMemoryBarrier( + g_command_buffer_mgr->GetCurrentCommandBuffer(), m_gpu_buffer, VK_ACCESS_TRANSFER_READ_BIT, + VK_ACCESS_SHADER_READ_BIT | VK_ACCESS_SHADER_WRITE_BIT, 0, BUFFER_SIZE, + VK_PIPELINE_STAGE_TRANSFER_BIT, VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT); m_readback_buffer->FlushGPUCache(g_command_buffer_mgr->GetCurrentCommandBuffer(), VK_ACCESS_TRANSFER_WRITE_BIT, VK_PIPELINE_STAGE_TRANSFER_BIT); // Wait until these commands complete. - Util::ExecuteCurrentCommandsAndRestoreState(false, true); + Renderer::GetInstance()->ExecuteCommandBuffer(false, true); // Cache is now valid. m_readback_buffer->InvalidateCPUCache(); |
