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-rw-r--r--Source/Core/VideoBackends/Vulkan/ObjectCache.cpp7
1 files changed, 7 insertions, 0 deletions
diff --git a/Source/Core/VideoBackends/Vulkan/ObjectCache.cpp b/Source/Core/VideoBackends/Vulkan/ObjectCache.cpp
index c32365f3fc..a27d4457e2 100644
--- a/Source/Core/VideoBackends/Vulkan/ObjectCache.cpp
+++ b/Source/Core/VideoBackends/Vulkan/ObjectCache.cpp
@@ -121,6 +121,12 @@ bool ObjectCache::CreateDescriptorSetLayouts()
VK_SHADER_STAGE_GEOMETRY_BIT},
}};
+#ifdef ANDROID
+ static const std::array<VkDescriptorSetLayoutBinding, 1> standard_sampler_bindings{{
+ {0, VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER,
+ static_cast<u32>(VideoCommon::MAX_PIXEL_SHADER_SAMPLERS), VK_SHADER_STAGE_FRAGMENT_BIT},
+ }};
+#else
constexpr u32 MAX_PIXEL_SAMPLER_ARRAY_SIZE = 8;
constexpr u32 TOTAL_PIXEL_SAMPLER_BINDINGS =
1 + (VideoCommon::MAX_PIXEL_SHADER_SAMPLERS - MAX_PIXEL_SAMPLER_ARRAY_SIZE);
@@ -139,6 +145,7 @@ bool ObjectCache::CreateDescriptorSetLayouts()
{14, VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER, 1, VK_SHADER_STAGE_FRAGMENT_BIT},
{15, VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER, 1, VK_SHADER_STAGE_FRAGMENT_BIT},
}};
+#endif
// The dynamic veretex loader's vertex buffer must be last here, for similar reasons
static const std::array<VkDescriptorSetLayoutBinding, 2> standard_ssbo_bindings{{