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Diffstat (limited to 'Source/Core/VideoBackends/Vulkan/TextureConverter.cpp')
-rw-r--r--Source/Core/VideoBackends/Vulkan/TextureConverter.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/Source/Core/VideoBackends/Vulkan/TextureConverter.cpp b/Source/Core/VideoBackends/Vulkan/TextureConverter.cpp
index 20be913b6a..15d0ae7572 100644
--- a/Source/Core/VideoBackends/Vulkan/TextureConverter.cpp
+++ b/Source/Core/VideoBackends/Vulkan/TextureConverter.cpp
@@ -248,9 +248,9 @@ void TextureConverter::EncodeTextureToMemory(VkImageView src_texture, u8* dest_p
draw.SetPushConstants(position_uniform, sizeof(position_uniform));
// We also linear filtering for both box filtering and downsampling higher resolutions to 1x
- // TODO: This only produces perfect downsampling for 1.5x and 2x IR, other resolution will
- // need more complex down filtering to average all pixels and produce the correct result.
- bool linear_filter = (scale_by_half && !params.depth) || g_ActiveConfig.iEFBScale != SCALE_1X;
+ // TODO: This only produces perfect downsampling for 2x IR, other resolutions will need more
+ // complex down filtering to average all pixels and produce the correct result.
+ bool linear_filter = (scale_by_half && !params.depth) || g_ActiveConfig.iEFBScale != 1;
draw.SetPSSampler(0, src_texture, linear_filter ? g_object_cache->GetLinearSampler() :
g_object_cache->GetPointSampler());