diff options
Diffstat (limited to 'Source/Core/VideoBackends/Vulkan/VKBoundingBox.cpp')
| -rw-r--r-- | Source/Core/VideoBackends/Vulkan/VKBoundingBox.cpp | 5 |
1 files changed, 2 insertions, 3 deletions
diff --git a/Source/Core/VideoBackends/Vulkan/VKBoundingBox.cpp b/Source/Core/VideoBackends/Vulkan/VKBoundingBox.cpp index 7765e97a25..af51293500 100644 --- a/Source/Core/VideoBackends/Vulkan/VKBoundingBox.cpp +++ b/Source/Core/VideoBackends/Vulkan/VKBoundingBox.cpp @@ -77,7 +77,7 @@ std::vector<BBoxType> VKBoundingBox::Read(u32 index, u32 length) return values; } -void VKBoundingBox::Write(u32 index, const std::vector<BBoxType>& values) +void VKBoundingBox::Write(u32 index, std::span<const BBoxType> values) { // We can't issue vkCmdUpdateBuffer within a render pass. // However, the writes must be serialized, so we can't put it in the init buffer. @@ -91,8 +91,7 @@ void VKBoundingBox::Write(u32 index, const std::vector<BBoxType>& values) // Write the values to the GPU buffer vkCmdUpdateBuffer(g_command_buffer_mgr->GetCurrentCommandBuffer(), m_gpu_buffer, - index * sizeof(BBoxType), values.size() * sizeof(BBoxType), - reinterpret_cast<const BBoxType*>(values.data())); + index * sizeof(BBoxType), values.size() * sizeof(BBoxType), values.data()); // Restore fragment shader access to the buffer. StagingBuffer::BufferMemoryBarrier( |
