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path: root/Source/Core/VideoBackends/Vulkan/VKTexture.cpp
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Diffstat (limited to 'Source/Core/VideoBackends/Vulkan/VKTexture.cpp')
-rw-r--r--Source/Core/VideoBackends/Vulkan/VKTexture.cpp49
1 files changed, 44 insertions, 5 deletions
diff --git a/Source/Core/VideoBackends/Vulkan/VKTexture.cpp b/Source/Core/VideoBackends/Vulkan/VKTexture.cpp
index 4a4f70c2cb..974a8578a1 100644
--- a/Source/Core/VideoBackends/Vulkan/VKTexture.cpp
+++ b/Source/Core/VideoBackends/Vulkan/VKTexture.cpp
@@ -42,9 +42,10 @@ std::unique_ptr<VKTexture> VKTexture::Create(const TextureConfig& tex_config)
// Allocate texture object
VkFormat vk_format = Util::GetVkFormatForHostTextureFormat(tex_config.format);
- auto texture = Texture2D::Create(tex_config.width, tex_config.height, tex_config.levels,
- tex_config.layers, vk_format, VK_SAMPLE_COUNT_1_BIT,
- VK_IMAGE_VIEW_TYPE_2D_ARRAY, VK_IMAGE_TILING_OPTIMAL, usage);
+ auto texture =
+ Texture2D::Create(tex_config.width, tex_config.height, tex_config.levels, tex_config.layers,
+ vk_format, static_cast<VkSampleCountFlagBits>(tex_config.samples),
+ VK_IMAGE_VIEW_TYPE_2D_ARRAY, VK_IMAGE_TILING_OPTIMAL, usage);
if (!texture)
{
@@ -56,8 +57,9 @@ std::unique_ptr<VKTexture> VKTexture::Create(const TextureConfig& tex_config)
if (tex_config.rendertarget)
{
VkImageView framebuffer_attachments[] = {texture->GetView()};
- VkRenderPass render_pass = g_object_cache->GetRenderPass(
- texture->GetFormat(), VK_FORMAT_UNDEFINED, 1, VK_ATTACHMENT_LOAD_OP_DONT_CARE);
+ VkRenderPass render_pass =
+ g_object_cache->GetRenderPass(texture->GetFormat(), VK_FORMAT_UNDEFINED, tex_config.samples,
+ VK_ATTACHMENT_LOAD_OP_DONT_CARE);
VkFramebufferCreateInfo framebuffer_info = {
VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO,
nullptr,
@@ -195,6 +197,43 @@ void VKTexture::ScaleRectangleFromTexture(const AbstractTexture* source,
VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL);
}
+void VKTexture::ResolveFromTexture(const AbstractTexture* src, const MathUtil::Rectangle<int>& rect,
+ u32 layer, u32 level)
+{
+ const VKTexture* srcentry = static_cast<const VKTexture*>(src);
+ _dbg_assert_(VIDEO, m_config.samples == 1 && m_config.width == srcentry->m_config.width &&
+ m_config.height == srcentry->m_config.height &&
+ srcentry->m_config.samples > 1);
+ _dbg_assert_(VIDEO,
+ rect.left + rect.GetWidth() <= static_cast<int>(srcentry->m_config.width) &&
+ rect.top + rect.GetHeight() <= static_cast<int>(srcentry->m_config.height));
+
+ // Resolving is considered to be a transfer operation.
+ StateTracker::GetInstance()->EndRenderPass();
+ VkImageLayout old_src_layout = srcentry->m_texture->GetLayout();
+ srcentry->m_texture->TransitionToLayout(g_command_buffer_mgr->GetCurrentCommandBuffer(),
+ VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL);
+ m_texture->TransitionToLayout(g_command_buffer_mgr->GetCurrentCommandBuffer(),
+ VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL);
+
+ VkImageResolve resolve = {
+ {VK_IMAGE_ASPECT_COLOR_BIT, level, layer, 1}, // srcSubresource
+ {rect.left, rect.top, 0}, // srcOffset
+ {VK_IMAGE_ASPECT_COLOR_BIT, level, layer, 1}, // dstSubresource
+ {rect.left, rect.top, 0}, // dstOffset
+ {static_cast<u32>(rect.GetWidth()), static_cast<u32>(rect.GetHeight()), 1} // extent
+ };
+ vkCmdResolveImage(g_command_buffer_mgr->GetCurrentCommandBuffer(),
+ srcentry->m_texture->GetImage(), srcentry->m_texture->GetLayout(),
+ m_texture->GetImage(), m_texture->GetLayout(), 1, &resolve);
+
+ // Restore old source texture layout. Destination is assumed to be bound as a shader resource.
+ srcentry->m_texture->TransitionToLayout(g_command_buffer_mgr->GetCurrentCommandBuffer(),
+ old_src_layout);
+ m_texture->TransitionToLayout(g_command_buffer_mgr->GetCurrentCommandBuffer(),
+ VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL);
+}
+
void VKTexture::Load(u32 level, u32 width, u32 height, u32 row_length, const u8* buffer,
size_t buffer_size)
{