diff options
Diffstat (limited to 'Source/Core/VideoBackends/Vulkan/VKVertexManager.cpp')
| -rw-r--r-- | Source/Core/VideoBackends/Vulkan/VKVertexManager.cpp | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/Source/Core/VideoBackends/Vulkan/VKVertexManager.cpp b/Source/Core/VideoBackends/Vulkan/VKVertexManager.cpp index 025fa2be29..5069d3e6d0 100644 --- a/Source/Core/VideoBackends/Vulkan/VKVertexManager.cpp +++ b/Source/Core/VideoBackends/Vulkan/VKVertexManager.cpp @@ -14,7 +14,7 @@ #include "VideoBackends/Vulkan/CommandBufferManager.h" #include "VideoBackends/Vulkan/StateTracker.h" -#include "VideoBackends/Vulkan/VKRenderer.h" +#include "VideoBackends/Vulkan/VKGfx.h" #include "VideoBackends/Vulkan/VKStreamBuffer.h" #include "VideoBackends/Vulkan/VKVertexFormat.h" #include "VideoBackends/Vulkan/VulkanContext.h" @@ -152,7 +152,7 @@ void VertexManager::ResetBuffer(u32 vertex_stride) { // Flush any pending commands first, so that we can wait on the fences WARN_LOG_FMT(VIDEO, "Executing command list while waiting for space in vertex/index buffer"); - Renderer::GetInstance()->ExecuteCommandBuffer(false); + VKGfx::GetInstance()->ExecuteCommandBuffer(false); // Attempt to allocate again, this may cause a fence wait if (!has_vbuffer_allocation) @@ -266,7 +266,7 @@ bool VertexManager::ReserveConstantStorage() // The only places that call constant updates are safe to have state restored. WARN_LOG_FMT(VIDEO, "Executing command buffer while waiting for space in uniform buffer"); - Renderer::GetInstance()->ExecuteCommandBuffer(false); + VKGfx::GetInstance()->ExecuteCommandBuffer(false); // Since we are on a new command buffer, all constants have been invalidated, and we need // to reupload them. We may as well do this now, since we're issuing a draw anyway. @@ -337,7 +337,7 @@ void VertexManager::UploadUtilityUniforms(const void* data, u32 data_size) g_vulkan_context->GetUniformBufferAlignment())) { WARN_LOG_FMT(VIDEO, "Executing command buffer while waiting for ext space in uniform buffer"); - Renderer::GetInstance()->ExecuteCommandBuffer(false); + VKGfx::GetInstance()->ExecuteCommandBuffer(false); } StateTracker::GetInstance()->SetUtilityUniformBuffer( @@ -358,7 +358,7 @@ bool VertexManager::UploadTexelBuffer(const void* data, u32 data_size, TexelBuff { // Try submitting cmdbuffer. WARN_LOG_FMT(VIDEO, "Submitting command buffer while waiting for space in texel buffer"); - Renderer::GetInstance()->ExecuteCommandBuffer(false, false); + VKGfx::GetInstance()->ExecuteCommandBuffer(false, false); if (!m_texel_stream_buffer->ReserveMemory(data_size, elem_size)) { PanicAlertFmt("Failed to allocate {} bytes from texel buffer", data_size); @@ -388,7 +388,7 @@ bool VertexManager::UploadTexelBuffer(const void* data, u32 data_size, TexelBuff { // Try submitting cmdbuffer. WARN_LOG_FMT(VIDEO, "Submitting command buffer while waiting for space in texel buffer"); - Renderer::GetInstance()->ExecuteCommandBuffer(false, false); + VKGfx::GetInstance()->ExecuteCommandBuffer(false, false); if (!m_texel_stream_buffer->ReserveMemory(reserve_size, elem_size)) { PanicAlertFmt("Failed to allocate {} bytes from texel buffer", reserve_size); |
