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-rw-r--r--Source/Core/VideoBackends/D3D/Render.cpp33
-rw-r--r--Source/Core/VideoBackends/OGL/Render.cpp41
-rw-r--r--Source/Core/VideoBackends/Vulkan/Renderer.cpp41
3 files changed, 15 insertions, 100 deletions
diff --git a/Source/Core/VideoBackends/D3D/Render.cpp b/Source/Core/VideoBackends/D3D/Render.cpp
index a172425e3f..82f3cba743 100644
--- a/Source/Core/VideoBackends/D3D/Render.cpp
+++ b/Source/Core/VideoBackends/D3D/Render.cpp
@@ -324,40 +324,11 @@ void Renderer::UnbindTexture(const AbstractTexture* texture)
u16 Renderer::BBoxRead(int index)
{
- // Here we get the min/max value of the truncated position of the upscaled framebuffer.
- // So we have to correct them to the unscaled EFB sizes.
- int value = BBox::Get(index);
-
- if (index < 2)
- {
- // left/right
- value = value * EFB_WIDTH / m_target_width;
- }
- else
- {
- // up/down
- value = value * EFB_HEIGHT / m_target_height;
- }
- if (index & 1)
- value++; // fix max values to describe the outer border
-
- return value;
+ return static_cast<u16>(BBox::Get(index));
}
-void Renderer::BBoxWrite(int index, u16 _value)
+void Renderer::BBoxWrite(int index, u16 value)
{
- int value = _value; // u16 isn't enough to multiply by the efb width
- if (index & 1)
- value--;
- if (index < 2)
- {
- value = value * m_target_width / EFB_WIDTH;
- }
- else
- {
- value = value * m_target_height / EFB_HEIGHT;
- }
-
BBox::Set(index, value);
}
diff --git a/Source/Core/VideoBackends/OGL/Render.cpp b/Source/Core/VideoBackends/OGL/Render.cpp
index d0f3e74c5a..fca1de7e7b 100644
--- a/Source/Core/VideoBackends/OGL/Render.cpp
+++ b/Source/Core/VideoBackends/OGL/Render.cpp
@@ -837,49 +837,30 @@ void Renderer::SetScissorRect(const MathUtil::Rectangle<int>& rc)
u16 Renderer::BBoxRead(int index)
{
- int swapped_index = index;
+ // swap 2 and 3 for top/bottom
if (index >= 2)
- swapped_index ^= 1; // swap 2 and 3 for top/bottom
+ index ^= 1;
- // Here we get the min/max value of the truncated position of the upscaled and swapped
- // framebuffer.
- // So we have to correct them to the unscaled EFB sizes.
- int value = BoundingBox::Get(swapped_index);
-
- if (index < 2)
- {
- // left/right
- value = value * EFB_WIDTH / m_target_width;
- }
- else
+ int value = BoundingBox::Get(index);
+ if (index >= 2)
{
// up/down -- we have to swap up and down
- value = value * EFB_HEIGHT / m_target_height;
- value = EFB_HEIGHT - value - 1;
+ value = EFB_HEIGHT - value;
}
- if (index & 1)
- value++; // fix max values to describe the outer border
- return value;
+ return static_cast<u16>(value);
}
-void Renderer::BBoxWrite(int index, u16 _value)
+void Renderer::BBoxWrite(int index, u16 value)
{
- int value = _value; // u16 isn't enough to multiply by the efb width
- if (index & 1)
- value--;
- if (index < 2)
- {
- value = value * m_target_width / EFB_WIDTH;
- }
- else
+ s32 swapped_value = value;
+ if (index >= 2)
{
index ^= 1; // swap 2 and 3 for top/bottom
- value = EFB_HEIGHT - value - 1;
- value = value * m_target_height / EFB_HEIGHT;
+ swapped_value = EFB_HEIGHT - swapped_value;
}
- BoundingBox::Set(index, value);
+ BoundingBox::Set(index, swapped_value);
}
void Renderer::SetViewport(float x, float y, float width, float height, float near_depth,
diff --git a/Source/Core/VideoBackends/Vulkan/Renderer.cpp b/Source/Core/VideoBackends/Vulkan/Renderer.cpp
index ae3c7c5807..8b560be15d 100644
--- a/Source/Core/VideoBackends/Vulkan/Renderer.cpp
+++ b/Source/Core/VideoBackends/Vulkan/Renderer.cpp
@@ -131,49 +131,12 @@ void Renderer::SetPipeline(const AbstractPipeline* pipeline)
u16 Renderer::BBoxRead(int index)
{
- s32 value = m_bounding_box->Get(static_cast<size_t>(index));
-
- // Here we get the min/max value of the truncated position of the upscaled framebuffer.
- // So we have to correct them to the unscaled EFB sizes.
- if (index < 2)
- {
- // left/right
- value = value * EFB_WIDTH / m_target_width;
- }
- else
- {
- // up/down
- value = value * EFB_HEIGHT / m_target_height;
- }
-
- // fix max values to describe the outer border
- if (index & 1)
- value++;
-
- return static_cast<u16>(value);
+ return static_cast<u16>(m_bounding_box->Get(index));
}
void Renderer::BBoxWrite(int index, u16 value)
{
- s32 scaled_value = static_cast<s32>(value);
-
- // fix max values to describe the outer border
- if (index & 1)
- scaled_value--;
-
- // scale to internal resolution
- if (index < 2)
- {
- // left/right
- scaled_value = scaled_value * m_target_width / EFB_WIDTH;
- }
- else
- {
- // up/down
- scaled_value = scaled_value * m_target_height / EFB_HEIGHT;
- }
-
- m_bounding_box->Set(static_cast<size_t>(index), scaled_value);
+ m_bounding_box->Set(index, value);
}
void Renderer::BBoxFlush()