diff options
Diffstat (limited to 'Source/Core/VideoCommon/Assets/CustomAssetLibrary.h')
| -rw-r--r-- | Source/Core/VideoCommon/Assets/CustomAssetLibrary.h | 6 |
1 files changed, 0 insertions, 6 deletions
diff --git a/Source/Core/VideoCommon/Assets/CustomAssetLibrary.h b/Source/Core/VideoCommon/Assets/CustomAssetLibrary.h index b4831ea650..a846b67d27 100644 --- a/Source/Core/VideoCommon/Assets/CustomAssetLibrary.h +++ b/Source/Core/VideoCommon/Assets/CustomAssetLibrary.h @@ -21,15 +21,12 @@ struct TextureData; class CustomAssetLibrary { public: - using TimeType = std::chrono::system_clock::time_point; - // The AssetID is a unique identifier for a particular asset using AssetID = std::string; struct LoadInfo { std::size_t m_bytes_loaded = 0; - TimeType m_load_time = {}; }; virtual ~CustomAssetLibrary() = default; @@ -37,9 +34,6 @@ public: // Loads a texture, if there are no levels, bytes loaded will be empty virtual LoadInfo LoadTexture(const AssetID& asset_id, TextureData* data) = 0; - // Gets the last write time for a given asset id - virtual TimeType GetLastAssetWriteTime(const AssetID& asset_id) const = 0; - // Loads a texture as a game texture, providing additional checks like confirming // each mip level size is correct and that the format is consistent across the data LoadInfo LoadGameTexture(const AssetID& asset_id, TextureData* data); |
