diff options
Diffstat (limited to 'Source/Core/VideoCommon/Assets/DirectFilesystemAssetLibrary.h')
| -rw-r--r-- | Source/Core/VideoCommon/Assets/DirectFilesystemAssetLibrary.h | 11 |
1 files changed, 8 insertions, 3 deletions
diff --git a/Source/Core/VideoCommon/Assets/DirectFilesystemAssetLibrary.h b/Source/Core/VideoCommon/Assets/DirectFilesystemAssetLibrary.h index a3dede8722..e3a8e81334 100644 --- a/Source/Core/VideoCommon/Assets/DirectFilesystemAssetLibrary.h +++ b/Source/Core/VideoCommon/Assets/DirectFilesystemAssetLibrary.h @@ -8,16 +8,16 @@ #include <mutex> #include <string> -#include "VideoCommon/Assets/CustomAssetLibrary.h" #include "VideoCommon/Assets/CustomTextureData.h" #include "VideoCommon/Assets/TextureAsset.h" #include "VideoCommon/Assets/Types.h" +#include "VideoCommon/Assets/WatchableFilesystemAssetLibrary.h" namespace VideoCommon { // This class implements 'CustomAssetLibrary' and loads any assets // directly from the filesystem -class DirectFilesystemAssetLibrary final : public CustomAssetLibrary +class DirectFilesystemAssetLibrary final : public WatchableFilesystemAssetLibrary { public: LoadInfo LoadTexture(const AssetID& asset_id, TextureAndSamplerData* data) override; @@ -32,10 +32,15 @@ public: void SetAssetIDMapData(const AssetID& asset_id, Assets::AssetMap asset_path_map); private: + void PathModified(std::string_view path) override; + // Gets the asset map given an asset id Assets::AssetMap GetAssetMapForID(const AssetID& asset_id) const; - mutable std::mutex m_lock; + mutable std::mutex m_asset_map_lock; std::map<AssetID, Assets::AssetMap> m_asset_id_to_asset_map_path; + + mutable std::mutex m_path_map_lock; + std::map<std::string, AssetID, std::less<>> m_path_to_asset_id; }; } // namespace VideoCommon |
