diff options
Diffstat (limited to 'Source/Core/VideoCommon/AsyncRequests.cpp')
| -rw-r--r-- | Source/Core/VideoCommon/AsyncRequests.cpp | 29 |
1 files changed, 28 insertions, 1 deletions
diff --git a/Source/Core/VideoCommon/AsyncRequests.cpp b/Source/Core/VideoCommon/AsyncRequests.cpp index a702bf01f6..993b6bce2c 100644 --- a/Source/Core/VideoCommon/AsyncRequests.cpp +++ b/Source/Core/VideoCommon/AsyncRequests.cpp @@ -20,7 +20,34 @@ void AsyncRequests::PullEventsInternal() while (!m_queue.empty()) { - const Event& e = m_queue.front(); + Event e = m_queue.front(); + + // try to merge as many efb pokes as possible + // it's a bit hacky, but some games render a complete frame in this way + if ((e.type == Event::EFB_POKE_COLOR || e.type == Event::EFB_POKE_Z)) + { + m_merged_efb_pokes.clear(); + Event first_event = m_queue.front(); + EFBAccessType t = first_event.type == Event::EFB_POKE_COLOR ? POKE_COLOR : POKE_Z; + + do + { + e = m_queue.front(); + + EfbPokeData d; + d.data = e.efb_poke.data; + d.x = e.efb_poke.x; + d.y = e.efb_poke.y; + m_merged_efb_pokes.push_back(d); + + m_queue.pop(); + } while(!m_queue.empty() && m_queue.front().type == first_event.type); + + lock.unlock(); + g_renderer->PokeEFB(t, m_merged_efb_pokes); + lock.lock(); + continue; + } lock.unlock(); HandleEvent(e); |
