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-rw-r--r--Source/Core/VideoCommon/BPFunctions.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/Source/Core/VideoCommon/BPFunctions.cpp b/Source/Core/VideoCommon/BPFunctions.cpp
index 7db9d58cad..2aa325f8f7 100644
--- a/Source/Core/VideoCommon/BPFunctions.cpp
+++ b/Source/Core/VideoCommon/BPFunctions.cpp
@@ -49,8 +49,8 @@ void SetScissor()
const int xoff = bpmem.scissorOffset.x * 2;
const int yoff = bpmem.scissorOffset.y * 2;
- EFBRectangle native_rc(bpmem.scissorTL.x - xoff, bpmem.scissorTL.y - yoff,
- bpmem.scissorBR.x - xoff + 1, bpmem.scissorBR.y - yoff + 1);
+ MathUtil::Rectangle<int> native_rc(bpmem.scissorTL.x - xoff, bpmem.scissorTL.y - yoff,
+ bpmem.scissorBR.x - xoff + 1, bpmem.scissorBR.y - yoff + 1);
native_rc.ClampUL(0, 0, EFB_WIDTH, EFB_HEIGHT);
auto target_rc = g_renderer->ConvertEFBRectangle(native_rc);
@@ -172,7 +172,7 @@ void SetBlendMode()
- convert the RGBA8 color to RGBA6/RGB8/RGB565 and convert it to RGBA8 again
- convert the Z24 depth value to Z16 and back to Z24
*/
-void ClearScreen(const EFBRectangle& rc)
+void ClearScreen(const MathUtil::Rectangle<int>& rc)
{
bool colorEnable = (bpmem.blendmode.colorupdate != 0);
bool alphaEnable = (bpmem.blendmode.alphaupdate != 0);