diff options
Diffstat (limited to 'Source/Core/VideoCommon/CommandProcessor.cpp')
| -rw-r--r-- | Source/Core/VideoCommon/CommandProcessor.cpp | 12 |
1 files changed, 8 insertions, 4 deletions
diff --git a/Source/Core/VideoCommon/CommandProcessor.cpp b/Source/Core/VideoCommon/CommandProcessor.cpp index ada2d02904..f9d47dd2fe 100644 --- a/Source/Core/VideoCommon/CommandProcessor.cpp +++ b/Source/Core/VideoCommon/CommandProcessor.cpp @@ -149,7 +149,8 @@ void Init() s_interrupt_set.Clear(); s_interrupt_waiting.Clear(); - et_UpdateInterrupts = CoreTiming::RegisterEvent("CPInterrupt", UpdateInterrupts_Wrapper); + et_UpdateInterrupts = Core::System::GetInstance().GetCoreTiming().RegisterEvent( + "CPInterrupt", UpdateInterrupts_Wrapper); } u32 GetPhysicalAddressMask() @@ -406,7 +407,7 @@ void GatherPipeBursted() // If the game is running close to overflowing, make the exception checking more frequent. if (fifo.bFF_HiWatermark.load(std::memory_order_relaxed) != 0) - CoreTiming::ForceExceptionCheck(0); + Core::System::GetInstance().GetCoreTiming().ForceExceptionCheck(0); fifo.CPReadWriteDistance.fetch_add(GPFifo::GATHER_PIPE_SIZE, std::memory_order_seq_cst); @@ -445,7 +446,7 @@ void UpdateInterrupts(u64 userdata) DEBUG_LOG_FMT(COMMANDPROCESSOR, "Interrupt cleared"); ProcessorInterface::SetInterrupt(INT_CAUSE_CP, false); } - CoreTiming::ForceExceptionCheck(0); + Core::System::GetInstance().GetCoreTiming().ForceExceptionCheck(0); s_interrupt_waiting.Clear(); Fifo::RunGpu(); } @@ -453,7 +454,10 @@ void UpdateInterrupts(u64 userdata) void UpdateInterruptsFromVideoBackend(u64 userdata) { if (!Fifo::UseDeterministicGPUThread()) - CoreTiming::ScheduleEvent(0, et_UpdateInterrupts, userdata, CoreTiming::FromThread::NON_CPU); + { + Core::System::GetInstance().GetCoreTiming().ScheduleEvent(0, et_UpdateInterrupts, userdata, + CoreTiming::FromThread::NON_CPU); + } } bool IsInterruptWaiting() |
