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path: root/Source/Core/VideoCommon/FramebufferShaderGen.cpp
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Diffstat (limited to 'Source/Core/VideoCommon/FramebufferShaderGen.cpp')
-rw-r--r--Source/Core/VideoCommon/FramebufferShaderGen.cpp5
1 files changed, 5 insertions, 0 deletions
diff --git a/Source/Core/VideoCommon/FramebufferShaderGen.cpp b/Source/Core/VideoCommon/FramebufferShaderGen.cpp
index 345578d071..6426b259b4 100644
--- a/Source/Core/VideoCommon/FramebufferShaderGen.cpp
+++ b/Source/Core/VideoCommon/FramebufferShaderGen.cpp
@@ -34,6 +34,7 @@ void EmitSamplerDeclarations(ShaderCode& code, u32 start = 0, u32 end = 1,
switch (GetAPIType())
{
case APIType::D3D:
+ case APIType::Metal:
case APIType::OpenGL:
case APIType::Vulkan:
{
@@ -55,6 +56,7 @@ void EmitSampleTexture(ShaderCode& code, u32 n, std::string_view coords)
switch (GetAPIType())
{
case APIType::D3D:
+ case APIType::Metal:
case APIType::OpenGL:
case APIType::Vulkan:
code.Write("texture(samp{}, {})", n, coords);
@@ -72,6 +74,7 @@ void EmitTextureLoad(ShaderCode& code, u32 n, std::string_view coords)
switch (GetAPIType())
{
case APIType::D3D:
+ case APIType::Metal:
case APIType::OpenGL:
case APIType::Vulkan:
code.Write("texelFetch(samp{}, ({}).xyz, ({}).w)", n, coords, coords);
@@ -89,6 +92,7 @@ void EmitVertexMainDeclaration(ShaderCode& code, u32 num_tex_inputs, u32 num_col
switch (GetAPIType())
{
case APIType::D3D:
+ case APIType::Metal:
case APIType::OpenGL:
case APIType::Vulkan:
{
@@ -138,6 +142,7 @@ void EmitPixelMainDeclaration(ShaderCode& code, u32 num_tex_inputs, u32 num_colo
switch (GetAPIType())
{
case APIType::D3D:
+ case APIType::Metal:
case APIType::OpenGL:
case APIType::Vulkan:
{