summaryrefslogtreecommitdiff
path: root/Source/Core/VideoCommon/GeometryShaderManager.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'Source/Core/VideoCommon/GeometryShaderManager.cpp')
-rw-r--r--Source/Core/VideoCommon/GeometryShaderManager.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/Source/Core/VideoCommon/GeometryShaderManager.cpp b/Source/Core/VideoCommon/GeometryShaderManager.cpp
index f488ed7343..f71a687ce8 100644
--- a/Source/Core/VideoCommon/GeometryShaderManager.cpp
+++ b/Source/Core/VideoCommon/GeometryShaderManager.cpp
@@ -111,7 +111,7 @@ void GeometryShaderManager::DoState(PointerWrap& p)
p.Do(constants);
- if (p.GetMode() == PointerWrap::MODE_READ)
+ if (p.IsReadMode())
{
// Fixup the current state from global GPU state
// NOTE: This requires that all GPU memory has been loaded already.