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path: root/Source/Core/VideoCommon/LightingShaderGen.cpp
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Diffstat (limited to 'Source/Core/VideoCommon/LightingShaderGen.cpp')
-rw-r--r--Source/Core/VideoCommon/LightingShaderGen.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/Source/Core/VideoCommon/LightingShaderGen.cpp b/Source/Core/VideoCommon/LightingShaderGen.cpp
index 4139018552..5fa2c5b977 100644
--- a/Source/Core/VideoCommon/LightingShaderGen.cpp
+++ b/Source/Core/VideoCommon/LightingShaderGen.cpp
@@ -67,7 +67,7 @@ static void GenerateLightShader(ShaderCode& object, const LightingUidData& uid_d
swizzle_components, LIGHT_COL_PARAMS(index, swizzle));
break;
default:
- _assert_(0);
+ ASSERT(0);
}
object.Write("\n");