diff options
Diffstat (limited to 'Source/Core/VideoCommon/LightingShaderGen.cpp')
| -rw-r--r-- | Source/Core/VideoCommon/LightingShaderGen.cpp | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/Source/Core/VideoCommon/LightingShaderGen.cpp b/Source/Core/VideoCommon/LightingShaderGen.cpp index b5556214f0..4139018552 100644 --- a/Source/Core/VideoCommon/LightingShaderGen.cpp +++ b/Source/Core/VideoCommon/LightingShaderGen.cpp @@ -79,9 +79,9 @@ static void GenerateLightShader(ShaderCode& object, const LightingUidData& uid_d // inColorName is color in vs and colors_ in ps // dest is o.colors_ in vs and colors_ in ps void GenerateLightingShaderCode(ShaderCode& object, const LightingUidData& uid_data, int components, - u32 numColorChans, const char* inColorName, const char* dest) + const char* inColorName, const char* dest) { - for (unsigned int j = 0; j < numColorChans; j++) + for (unsigned int j = 0; j < NUM_XF_COLOR_CHANNELS; j++) { object.Write("{\n"); @@ -185,7 +185,7 @@ void GenerateLightingShaderCode(ShaderCode& object, const LightingUidData& uid_d void GetLightingShaderUid(LightingUidData& uid_data) { - for (unsigned int j = 0; j < xfmem.numChan.numColorChans; j++) + for (unsigned int j = 0; j < NUM_XF_COLOR_CHANNELS; j++) { uid_data.matsource |= xfmem.color[j].matsource << j; uid_data.matsource |= xfmem.alpha[j].matsource << (j + 2); |
