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-rw-r--r--Source/Core/VideoCommon/OnScreenDisplay.cpp8
1 files changed, 4 insertions, 4 deletions
diff --git a/Source/Core/VideoCommon/OnScreenDisplay.cpp b/Source/Core/VideoCommon/OnScreenDisplay.cpp
index 0fb4a55a18..35e35b217f 100644
--- a/Source/Core/VideoCommon/OnScreenDisplay.cpp
+++ b/Source/Core/VideoCommon/OnScreenDisplay.cpp
@@ -2,21 +2,21 @@
// Licensed under GPLv2+
// Refer to the license.txt file included.
+#include "VideoCommon/OnScreenDisplay.h"
+
#include <algorithm>
#include <map>
#include <mutex>
#include <string>
+#include <fmt/format.h>
#include <imgui.h>
#include "Common/CommonTypes.h"
-#include "Common/StringUtil.h"
#include "Common/Timer.h"
#include "Core/ConfigManager.h"
-#include "VideoCommon/OnScreenDisplay.h"
-
namespace OSD
{
constexpr float LEFT_MARGIN = 10.0f; // Pixels to the left of OSD messages.
@@ -49,7 +49,7 @@ static float DrawMessage(int index, const Message& msg, const ImVec2& position,
{
// We have to provide a window name, and these shouldn't be duplicated.
// So instead, we generate a name based on the number of messages drawn.
- const std::string window_name = StringFromFormat("osd_%d", index);
+ const std::string window_name = fmt::format("osd_{}", index);
// The size must be reset, otherwise the length of old messages could influence new ones.
ImGui::SetNextWindowPos(position);