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path: root/Source/Core/VideoCommon/PixelShaderGen.cpp
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Diffstat (limited to 'Source/Core/VideoCommon/PixelShaderGen.cpp')
-rw-r--r--Source/Core/VideoCommon/PixelShaderGen.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/Source/Core/VideoCommon/PixelShaderGen.cpp b/Source/Core/VideoCommon/PixelShaderGen.cpp
index a94cd02c15..61802c2718 100644
--- a/Source/Core/VideoCommon/PixelShaderGen.cpp
+++ b/Source/Core/VideoCommon/PixelShaderGen.cpp
@@ -1016,10 +1016,10 @@ static void WriteStage(ShaderCode& out, const pixel_shader_uid_data* uid_data, i
if (cc.d == TEVCOLORARG_C2 || cc.d == TEVCOLORARG_A2 || ac.d == TEVALPHAARG_A2)
out.SetConstantsUsed(C_COLORS + 3, C_COLORS + 3);
- if (cc.dest >= GX_TEVREG0 && cc.dest <= GX_TEVREG2)
+ if (cc.dest >= GX_TEVREG0)
out.SetConstantsUsed(C_COLORS + cc.dest, C_COLORS + cc.dest);
- if (ac.dest >= GX_TEVREG0 && ac.dest <= GX_TEVREG2)
+ if (ac.dest >= GX_TEVREG0)
out.SetConstantsUsed(C_COLORS + ac.dest, C_COLORS + ac.dest);
out.Write("\ttevin_a = int4(%s, %s)&int4(255, 255, 255, 255);\n", tevCInputTable[cc.a],