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path: root/Source/Core/VideoCommon/PixelShaderGen.cpp
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Diffstat (limited to 'Source/Core/VideoCommon/PixelShaderGen.cpp')
-rw-r--r--Source/Core/VideoCommon/PixelShaderGen.cpp15
1 files changed, 5 insertions, 10 deletions
diff --git a/Source/Core/VideoCommon/PixelShaderGen.cpp b/Source/Core/VideoCommon/PixelShaderGen.cpp
index 2a65a32836..b6b5b7e369 100644
--- a/Source/Core/VideoCommon/PixelShaderGen.cpp
+++ b/Source/Core/VideoCommon/PixelShaderGen.cpp
@@ -217,19 +217,14 @@ static inline void GeneratePixelShader(T& out, DSTALPHA_MODE dstAlphaMode, API_T
if (ApiType == API_OPENGL)
{
- // Declare samplers
- for (int i = 0; i < 8; ++i)
- out.Write("SAMPLER_BINDING(%d) uniform sampler2DArray samp%d;\n", i, i);
+ out.Write("SAMPLER_BINDING(0) uniform sampler2DArray samp[8];\n");
}
else // D3D
{
// Declare samplers
- for (int i = 0; i < 8; ++i)
- out.Write("sampler samp%d : register(s%d);\n", i, i);
-
+ out.Write("SamplerState samp[8] : register(s0);\n");
out.Write("\n");
- for (int i = 0; i < 8; ++i)
- out.Write("Texture2DArray Tex%d : register(t%d);\n", i, i);
+ out.Write("Texture2DArray Tex[8] : register(t0);\n");
}
out.Write("\n");
@@ -1000,9 +995,9 @@ static inline void SampleTexture(T& out, const char *texcoords, const char *texs
out.SetConstantsUsed(C_TEXDIMS+texmap,C_TEXDIMS+texmap);
if (ApiType == API_D3D)
- out.Write("iround(255.0 * Tex%d.Sample(samp%d, float3(%s.xy * " I_TEXDIMS"[%d].xy, %s))).%s;\n", texmap, texmap, texcoords, texmap, g_ActiveConfig.iStereoMode > 0 ? "layer" : "0.0", texswap);
+ out.Write("iround(255.0 * Tex[%d].Sample(samp[%d], float3(%s.xy * " I_TEXDIMS"[%d].xy, %s))).%s;\n", texmap, texmap, texcoords, texmap, g_ActiveConfig.iStereoMode > 0 ? "layer" : "0.0", texswap);
else
- out.Write("iround(255.0 * texture(samp%d, float3(%s.xy * " I_TEXDIMS"[%d].xy, %s))).%s;\n", texmap, texcoords, texmap, g_ActiveConfig.iStereoMode > 0 ? "layer" : "0.0", texswap);
+ out.Write("iround(255.0 * texture(samp[%d], float3(%s.xy * " I_TEXDIMS"[%d].xy, %s))).%s;\n", texmap, texcoords, texmap, g_ActiveConfig.iStereoMode > 0 ? "layer" : "0.0", texswap);
}
static const char *tevAlphaFuncsTable[] =