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path: root/Source/Core/VideoCommon/PixelShaderGen.cpp
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Diffstat (limited to 'Source/Core/VideoCommon/PixelShaderGen.cpp')
-rw-r--r--Source/Core/VideoCommon/PixelShaderGen.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/Source/Core/VideoCommon/PixelShaderGen.cpp b/Source/Core/VideoCommon/PixelShaderGen.cpp
index 4873afc567..5581aa1f1d 100644
--- a/Source/Core/VideoCommon/PixelShaderGen.cpp
+++ b/Source/Core/VideoCommon/PixelShaderGen.cpp
@@ -1224,11 +1224,11 @@ static inline void WritePerPixelDepth(T& out, pixel_shader_uid_data* uid_data, A
if (ApiType == API_OPENGL)
out.Write("\tscreenpos.y = %i - screenpos.y;\n", EFB_HEIGHT);
- out.Write("\tdepth = float(" I_ZSLOPE".z + " I_ZSLOPE".x * screenpos.x + " I_ZSLOPE".y * screenpos.y) / float(0xFFFFFF);\n");
+ out.Write("\tdepth = float(" I_ZSLOPE".z + " I_ZSLOPE".x * screenpos.x + " I_ZSLOPE".y * screenpos.y) / 16777216.0;\n");
}
else
{
- out.Write("\tdepth = float(zCoord) / float(0xFFFFFF);\n");
+ out.Write("\tdepth = float(zCoord) / 16777216.0;\n");
}
}