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path: root/Source/Core/VideoCommon/PixelShaderGen.cpp
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Diffstat (limited to 'Source/Core/VideoCommon/PixelShaderGen.cpp')
-rw-r--r--Source/Core/VideoCommon/PixelShaderGen.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/Source/Core/VideoCommon/PixelShaderGen.cpp b/Source/Core/VideoCommon/PixelShaderGen.cpp
index 77f24d115c..4a63c7a977 100644
--- a/Source/Core/VideoCommon/PixelShaderGen.cpp
+++ b/Source/Core/VideoCommon/PixelShaderGen.cpp
@@ -320,7 +320,7 @@ static inline void GeneratePixelShader(T& out, DSTALPHA_MODE dstAlphaMode, API_T
if (g_ActiveConfig.backend_info.bSupportsGeometryShaders)
{
out.Write("in VertexData {\n");
- out.Write("\tcentroid VS_OUTPUT o;\n");
+ out.Write("\tcentroid in VS_OUTPUT o;\n");
if (g_ActiveConfig.iStereoMode > 0)
out.Write("\tflat int layer;\n");