diff options
Diffstat (limited to 'Source/Core/VideoCommon/PixelShaderGen.cpp')
| -rw-r--r-- | Source/Core/VideoCommon/PixelShaderGen.cpp | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/Source/Core/VideoCommon/PixelShaderGen.cpp b/Source/Core/VideoCommon/PixelShaderGen.cpp index e51294e55c..1b8bae7935 100644 --- a/Source/Core/VideoCommon/PixelShaderGen.cpp +++ b/Source/Core/VideoCommon/PixelShaderGen.cpp @@ -224,17 +224,17 @@ static inline void GeneratePixelShader(T& out, DSTALPHA_MODE dstAlphaMode, API_T { // Non-uid template parameters will write to the dummy data (=> gets optimized out) pixel_shader_uid_data dummy_data; - pixel_shader_uid_data& uid_data = (&out.template GetUidData<pixel_shader_uid_data>() != NULL) + pixel_shader_uid_data& uid_data = (&out.template GetUidData<pixel_shader_uid_data>() != nullptr) ? out.template GetUidData<pixel_shader_uid_data>() : dummy_data; out.SetBuffer(text); - const bool is_writing_shadercode = (out.GetBuffer() != NULL); + const bool is_writing_shadercode = (out.GetBuffer() != nullptr); #ifndef ANDROID locale_t locale; locale_t old_locale; if (is_writing_shadercode) { - locale = newlocale(LC_NUMERIC_MASK, "C", NULL); // New locale for compilation + locale = newlocale(LC_NUMERIC_MASK, "C", nullptr); // New locale for compilation old_locale = uselocale(locale); // Apply the locale for this thread } #endif @@ -1177,7 +1177,7 @@ static inline void WriteFog(T& out, pixel_shader_uid_data& uid_data) } else { - if (bpmem.fog.c_proj_fsel.fsel != 2 && out.GetBuffer() != NULL) + if (bpmem.fog.c_proj_fsel.fsel != 2 && out.GetBuffer() != nullptr) WARN_LOG(VIDEO, "Unknown Fog Type! %08x", bpmem.fog.c_proj_fsel.fsel); } |
