diff options
Diffstat (limited to 'Source/Core/VideoCommon/PostProcessing.cpp')
| -rw-r--r-- | Source/Core/VideoCommon/PostProcessing.cpp | 23 |
1 files changed, 16 insertions, 7 deletions
diff --git a/Source/Core/VideoCommon/PostProcessing.cpp b/Source/Core/VideoCommon/PostProcessing.cpp index c27b0f89fc..c299d41b15 100644 --- a/Source/Core/VideoCommon/PostProcessing.cpp +++ b/Source/Core/VideoCommon/PostProcessing.cpp @@ -13,6 +13,8 @@ #include "VideoCommon/VideoConfig.h" +static const char s_default_shader[] = "void main() { SetOutput(Sample()); }\n"; + PostProcessingShaderImplementation::PostProcessingShaderImplementation() { m_timer.Start(); @@ -36,16 +38,23 @@ std::string PostProcessingShaderConfiguration::LoadShader(std::string shader) std::string code; std::string path = File::GetUserPath(D_SHADERS_IDX) + sub_dir + shader + ".glsl"; - if (!File::Exists(path)) + if (shader == "") { - // Fallback to shared user dir - path = File::GetSysDirectory() + SHADERS_DIR DIR_SEP + sub_dir + shader + ".glsl"; + code = s_default_shader; } - - if (!File::ReadFileToString(path, code)) + else { - ERROR_LOG(VIDEO, "Post-processing shader not found: %s", path.c_str()); - return ""; + if (!File::Exists(path)) + { + // Fallback to shared user dir + path = File::GetSysDirectory() + SHADERS_DIR DIR_SEP + sub_dir + shader + ".glsl"; + } + + if (!File::ReadFileToString(path, code)) + { + ERROR_LOG(VIDEO, "Post-processing shader not found: %s", path.c_str()); + code = s_default_shader; + } } LoadOptions(code); |
