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-rw-r--r--Source/Core/VideoCommon/RenderBase.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/Source/Core/VideoCommon/RenderBase.cpp b/Source/Core/VideoCommon/RenderBase.cpp
index 16d36f7453..31cfd36aee 100644
--- a/Source/Core/VideoCommon/RenderBase.cpp
+++ b/Source/Core/VideoCommon/RenderBase.cpp
@@ -986,9 +986,9 @@ bool Renderer::InitializeImGui()
ImGui::GetStyle().WindowRounding = 7.0f;
PortableVertexDeclaration vdecl = {};
- vdecl.position = {VAR_FLOAT, 2, offsetof(ImDrawVert, pos), true, false};
- vdecl.texcoords[0] = {VAR_FLOAT, 2, offsetof(ImDrawVert, uv), true, false};
- vdecl.colors[0] = {VAR_UNSIGNED_BYTE, 4, offsetof(ImDrawVert, col), true, false};
+ vdecl.position = {ComponentFormat::Float, 2, offsetof(ImDrawVert, pos), true, false};
+ vdecl.texcoords[0] = {ComponentFormat::Float, 2, offsetof(ImDrawVert, uv), true, false};
+ vdecl.colors[0] = {ComponentFormat::UByte, 4, offsetof(ImDrawVert, col), true, false};
vdecl.stride = sizeof(ImDrawVert);
m_imgui_vertex_format = CreateNativeVertexFormat(vdecl);
if (!m_imgui_vertex_format)