diff options
Diffstat (limited to 'Source/Core/VideoCommon/RenderBase.cpp')
| -rw-r--r-- | Source/Core/VideoCommon/RenderBase.cpp | 26 |
1 files changed, 13 insertions, 13 deletions
diff --git a/Source/Core/VideoCommon/RenderBase.cpp b/Source/Core/VideoCommon/RenderBase.cpp index 67bc9ede9e..523a681884 100644 --- a/Source/Core/VideoCommon/RenderBase.cpp +++ b/Source/Core/VideoCommon/RenderBase.cpp @@ -158,8 +158,8 @@ bool Renderer::EFBHasAlphaChannel() const return m_prev_efb_format == PEControl::RGBA6_Z24; } -void Renderer::ClearScreen(const EFBRectangle& rc, bool colorEnable, bool alphaEnable, bool zEnable, - u32 color, u32 z) +void Renderer::ClearScreen(const MathUtil::Rectangle<int>& rc, bool colorEnable, bool alphaEnable, + bool zEnable, u32 color, u32 z) { g_framebuffer_manager->ClearEFB(rc, colorEnable, alphaEnable, zEnable, color, z); } @@ -258,8 +258,8 @@ void Renderer::PokeEFB(EFBAccessType type, const EfbPokeData* points, size_t num } } -void Renderer::RenderToXFB(u32 xfbAddr, const EFBRectangle& sourceRc, u32 fbStride, u32 fbHeight, - float Gamma) +void Renderer::RenderToXFB(u32 xfbAddr, const MathUtil::Rectangle<int>& sourceRc, u32 fbStride, + u32 fbHeight, float Gamma) { CheckFifoRecording(); @@ -332,11 +332,11 @@ bool Renderer::CalculateTargetSize() return false; } -std::tuple<TargetRectangle, TargetRectangle> -Renderer::ConvertStereoRectangle(const TargetRectangle& rc) const +std::tuple<MathUtil::Rectangle<int>, MathUtil::Rectangle<int>> +Renderer::ConvertStereoRectangle(const MathUtil::Rectangle<int>& rc) const { // Resize target to half its original size - TargetRectangle draw_rc = rc; + auto draw_rc = rc; if (g_ActiveConfig.stereo_mode == StereoMode::TAB) { // The height may be negative due to flipped rectangles @@ -352,8 +352,8 @@ Renderer::ConvertStereoRectangle(const TargetRectangle& rc) const } // Create two target rectangle offset to the sides of the backbuffer - TargetRectangle left_rc = draw_rc; - TargetRectangle right_rc = draw_rc; + auto left_rc = draw_rc; + auto right_rc = draw_rc; if (g_ActiveConfig.stereo_mode == StereoMode::TAB) { left_rc.top -= m_backbuffer_height / 4; @@ -649,9 +649,9 @@ MathUtil::Rectangle<int> Renderer::ConvertFramebufferRectangle(const MathUtil::R return ret; } -TargetRectangle Renderer::ConvertEFBRectangle(const EFBRectangle& rc) +MathUtil::Rectangle<int> Renderer::ConvertEFBRectangle(const MathUtil::Rectangle<int>& rc) { - TargetRectangle result; + MathUtil::Rectangle<int> result; result.left = EFBToScaledX(rc.left); result.top = EFBToScaledY(rc.top); result.right = EFBToScaledX(rc.right); @@ -1285,13 +1285,13 @@ void Renderer::Swap(u32 xfb_addr, u32 fb_width, u32 fb_stride, u32 fb_height, u6 } } -void Renderer::RenderXFBToScreen(const AbstractTexture* texture, const EFBRectangle& rc) +void Renderer::RenderXFBToScreen(const AbstractTexture* texture, const MathUtil::Rectangle<int>& rc) { const auto target_rc = GetTargetRectangle(); if (g_ActiveConfig.stereo_mode == StereoMode::SBS || g_ActiveConfig.stereo_mode == StereoMode::TAB) { - TargetRectangle left_rc, right_rc; + MathUtil::Rectangle<int> left_rc, right_rc; std::tie(left_rc, right_rc) = ConvertStereoRectangle(target_rc); m_post_processor->BlitFromTexture(left_rc, rc, texture, 0); |
