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Diffstat (limited to 'Source/Core/VideoCommon/RenderState.cpp')
| -rw-r--r-- | Source/Core/VideoCommon/RenderState.cpp | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/Source/Core/VideoCommon/RenderState.cpp b/Source/Core/VideoCommon/RenderState.cpp index 291aa9ce91..358c99974e 100644 --- a/Source/Core/VideoCommon/RenderState.cpp +++ b/Source/Core/VideoCommon/RenderState.cpp @@ -224,9 +224,9 @@ BlendingState& BlendingState::operator=(const BlendingState& rhs) void SamplerState::Generate(const BPMemory& bp, u32 index) { - const FourTexUnits& tex = bpmem.tex[index / 4]; - const TexMode0& tm0 = tex.texMode0[index % 4]; - const TexMode1& tm1 = tex.texMode1[index % 4]; + auto tex = bp.tex.GetUnit(index); + const TexMode0& tm0 = tex.texMode0; + const TexMode1& tm1 = tex.texMode1; // GX can configure the mip filter to none. However, D3D and Vulkan can't express this in their // sampler states. Therefore, we set the min/max LOD to zero if this option is used. |
