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-rw-r--r--Source/Core/VideoCommon/ShaderCache.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/Source/Core/VideoCommon/ShaderCache.cpp b/Source/Core/VideoCommon/ShaderCache.cpp
index eada4c970b..984793d9d8 100644
--- a/Source/Core/VideoCommon/ShaderCache.cpp
+++ b/Source/Core/VideoCommon/ShaderCache.cpp
@@ -772,7 +772,7 @@ void ShaderCache::LoadPipelineUIDCache()
// We open the file for reading and writing, so we must seek to the end before writing.
if (uid_file_valid)
- uid_file_valid = m_gx_pipeline_uid_cache_file.Seek(expected_size, SEEK_SET);
+ uid_file_valid = m_gx_pipeline_uid_cache_file.Seek(expected_size, File::SeekOrigin::Begin);
}
// If the file is invalid, close it. We re-open and truncate it below.