diff options
Diffstat (limited to 'Source/Core/VideoCommon/Src/BPFunctions.cpp')
| -rw-r--r-- | Source/Core/VideoCommon/Src/BPFunctions.cpp | 6 |
1 files changed, 4 insertions, 2 deletions
diff --git a/Source/Core/VideoCommon/Src/BPFunctions.cpp b/Source/Core/VideoCommon/Src/BPFunctions.cpp index 5255b6cb54..7e804e1b57 100644 --- a/Source/Core/VideoCommon/Src/BPFunctions.cpp +++ b/Source/Core/VideoCommon/Src/BPFunctions.cpp @@ -77,12 +77,14 @@ void SetColorMask(const BPCmd &bp) g_renderer->SetColorMask(); } -void CopyEFB(const BPCmd &bp, const EFBRectangle &rc, const u32 &address, const bool &fromZBuffer, const bool &isIntensityFmt, const u32 ©fmt, const int &scaleByHalf) +void CopyEFB(u32 dstAddr, unsigned int dstFormat, unsigned int srcFormat, + const EFBRectangle& srcRect, bool isIntensity, bool scaleByHalf) { // bpmem.zcontrol.pixel_format to PIXELFMT_Z24 is when the game wants to copy from ZBuffer (Zbuffer uses 24-bit Format) if (g_ActiveConfig.bEFBCopyEnable) { - TextureCache::CopyRenderTargetToTexture(address, fromZBuffer, isIntensityFmt, copyfmt, !!scaleByHalf, rc); + TextureCache::CopyRenderTargetToTexture(dstAddr, dstFormat, srcFormat, + srcRect, isIntensity, scaleByHalf); } } |
