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Diffstat (limited to 'Source/Core/VideoCommon/Src/BPStructs.cpp')
-rw-r--r--Source/Core/VideoCommon/Src/BPStructs.cpp77
1 files changed, 45 insertions, 32 deletions
diff --git a/Source/Core/VideoCommon/Src/BPStructs.cpp b/Source/Core/VideoCommon/Src/BPStructs.cpp
index 42b5b2212a..6cb102555b 100644
--- a/Source/Core/VideoCommon/Src/BPStructs.cpp
+++ b/Source/Core/VideoCommon/Src/BPStructs.cpp
@@ -30,6 +30,7 @@
#include "VertexLoader.h"
#include "VertexShaderManager.h"
#include "Thread.h"
+#include "HW/Memmap.h"
using namespace BPFunctions;
@@ -37,6 +38,8 @@ u32 mapTexAddress;
bool mapTexFound;
int numWrites;
+extern volatile bool g_bSkipCurrentFrame;
+
static const float s_gammaLUT[] =
{
1.0f,
@@ -162,7 +165,7 @@ void BPWritten(const BPCmd& bp)
case BPMEM_SCISSORTL: // Scissor Rectable Top, Left
case BPMEM_SCISSORBR: // Scissor Rectable Bottom, Right
case BPMEM_SCISSOROFFSET: // Scissor Offset
- SetScissor(bp);
+ SetScissor();
break;
case BPMEM_LINEPTWIDTH: // Line Width
SetLineWidth(bp);
@@ -257,9 +260,8 @@ void BPWritten(const BPCmd& bp)
// We should be able to get away with deactivating the current bbox tracking
// here. Not sure if there's a better spot to put this.
// the number of lines copied is determined by the y scale * source efb height
-#ifdef BBOX_SUPPORT
+
PixelEngine::bbox_active = false;
-#endif
float yScale;
if (PE_copy.scale_invert)
@@ -300,14 +302,14 @@ void BPWritten(const BPCmd& bp)
// TODO - figure out a cleaner way.
if (GetConfig(CONFIG_ISWII))
- ptr = GetPointer(bpmem.tlutXferSrc << 5);
+ ptr = GetPointer(bpmem.tmem_config.tlut_src << 5);
else
- ptr = GetPointer((bpmem.tlutXferSrc & 0xFFFFF) << 5);
+ ptr = GetPointer((bpmem.tmem_config.tlut_src & 0xFFFFF) << 5);
if (ptr)
memcpy_gc(texMem + tlutTMemAddr, ptr, tlutXferCount);
else
- PanicAlert("Invalid palette pointer %08x %08x %08x", bpmem.tlutXferSrc, bpmem.tlutXferSrc << 5, (bpmem.tlutXferSrc & 0xFFFFF)<< 5);
+ PanicAlert("Invalid palette pointer %08x %08x %08x", bpmem.tmem_config.tlut_src, bpmem.tmem_config.tlut_src << 5, (bpmem.tmem_config.tlut_src & 0xFFFFF)<< 5);
// TODO(ector) : kill all textures that use this palette
// Not sure if it's a good idea, though. For now, we hash texture palettes
@@ -400,28 +402,31 @@ void BPWritten(const BPCmd& bp)
case BPMEM_CLEARBBOX1:
case BPMEM_CLEARBBOX2:
{
-#ifdef BBOX_SUPPORT
- // which is which? these are GUESSES!
- if (bp.address == BPMEM_CLEARBBOX1) {
- int right = bp.newvalue >> 10;
- int left = bp.newvalue & 0x3ff;
+ if(g_ActiveConfig.bUseBBox)
+ {
+ // Don't compute bounding box if this frame is being skipped!
+ // Wrong but valid values are better than bogus values...
+ if(g_bSkipCurrentFrame)
+ break;
+
+ if (bp.address == BPMEM_CLEARBBOX1) {
+ int right = bp.newvalue >> 10;
+ int left = bp.newvalue & 0x3ff;
- // We should only set these if bbox is calculated properly.
- PixelEngine::bbox[0] = left;
- PixelEngine::bbox[1] = right;
- PixelEngine::bbox_active = true;
- // WARN_LOG(VIDEO, "ClearBBox LR: %i, %08x - %i, %i", bp.address, bp.newvalue, left, right);
- } else {
- int bottom = bp.newvalue >> 10;
- int top = bp.newvalue & 0x3ff;
-
- // We should only set these if bbox is calculated properly.
- PixelEngine::bbox[2] = top;
- PixelEngine::bbox[3] = bottom;
- PixelEngine::bbox_active = true;
- // WARN_LOG(VIDEO, "ClearBBox TB: %i, %08x - %i, %i", bp.address, bp.newvalue, top, bottom);
+ // We should only set these if bbox is calculated properly.
+ PixelEngine::bbox[0] = left;
+ PixelEngine::bbox[1] = right;
+ PixelEngine::bbox_active = true;
+ } else {
+ int bottom = bp.newvalue >> 10;
+ int top = bp.newvalue & 0x3ff;
+
+ // We should only set these if bbox is calculated properly.
+ PixelEngine::bbox[2] = top;
+ PixelEngine::bbox[3] = bottom;
+ PixelEngine::bbox_active = true;
+ }
}
-#endif
}
break;
case BPMEM_TEXINVALIDATE: // Used, if game has manual control the Texture Cache, which we don't allow
@@ -462,14 +467,22 @@ void BPWritten(const BPCmd& bp)
DEBUG_LOG(VIDEO, "Uknown BP Reg 0x57: %08x", bp.newvalue);
break;
- case BPMEM_UNKNOWN_60:
- case BPMEM_UNKNOWN_61:
- case BPMEM_UNKNOWN_62:
- // Cases added due to: http://code.google.com/p/dolphin-emu/issues/detail?id=360#c90
- // Are these related to BBox?
+ case BPMEM_PRELOAD_ADDR:
+ case BPMEM_PRELOAD_TMEMEVEN:
+ case BPMEM_PRELOAD_TMEMODD: // Used when PRELOAD_MODE is set
break;
- case BPMEM_TEXMODESYNC: // Always set to 0 when GX_TexModeSync() is called.
+ case BPMEM_PRELOAD_MODE: // Set to 0 when GX_TexModeSync() is called.
+ // if this is different from 0, manual TMEM management is used.
+ if (bp.newvalue != 0)
+ {
+ // NOTE(neobrain): Apparently tmemodd doesn't affect hardware behavior at all (libogc uses it just as a buffer and switches its contents with tmemeven whenever this is called)
+ BPS_TmemConfig& tmem_cfg = bpmem.tmem_config;
+ u8* ram_ptr = Memory::GetPointer(tmem_cfg.preload_addr << 5);
+ u32 tmem_addr = tmem_cfg.preload_tmem_even * TMEM_LINE_SIZE;
+ u32 size = tmem_cfg.preload_tile_info.count * 32;
+ memcpy(texMem + tmem_addr, ram_ptr, size);
+ }
break;
// ------------------------------------------------