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Diffstat (limited to 'Source/Core/VideoCommon/Src/CommandProcessor.cpp')
-rw-r--r--Source/Core/VideoCommon/Src/CommandProcessor.cpp8
1 files changed, 4 insertions, 4 deletions
diff --git a/Source/Core/VideoCommon/Src/CommandProcessor.cpp b/Source/Core/VideoCommon/Src/CommandProcessor.cpp
index cce4f62a8f..7c0864d692 100644
--- a/Source/Core/VideoCommon/Src/CommandProcessor.cpp
+++ b/Source/Core/VideoCommon/Src/CommandProcessor.cpp
@@ -484,9 +484,11 @@ void Write16(const u16 _Value, const u32 _Address)
// TODO(mb2): better. Check if it help: avoid CPReadPointer overwrites when stupidly done like in Super Monkey Ball
if ((!fifo.bFF_GPReadEnable && fifo.CPReadIdle) || !g_VideoInitialize.bOnThread) // TOCHECK(mb2): check again if thread safe?
{
- if (g_VideoInitialize.bOnThread) FifoCriticalEnter(); // This may not be necessary, just for safety
+// Disabling this thread synchronization check does boost the speed
+// Hope it is safe to skip this check
+// if (g_VideoInitialize.bOnThread) FifoCriticalEnter(); // This may not be necessary, just for safety
UpdateFifoRegister();
- if (g_VideoInitialize.bOnThread) FifoCriticalLeave();
+// if (g_VideoInitialize.bOnThread) FifoCriticalLeave();
}
}
@@ -536,9 +538,7 @@ void STACKALIGN GatherPipeBursted()
else
fifo.CPWritePointer += GATHER_PIPE_SIZE;
- FifoCriticalEnter(); // This may not be necessary, just for safety
Common::AtomicAdd(fifo.CPReadWriteDistance, GATHER_PIPE_SIZE);
- FifoCriticalLeave();
// High watermark overflow handling (hacked way)
if (fifo.CPReadWriteDistance > fifo.CPHiWatermark)