diff options
Diffstat (limited to 'Source/Core/VideoCommon/Src/FramebufferManagerBase.cpp')
| -rw-r--r-- | Source/Core/VideoCommon/Src/FramebufferManagerBase.cpp | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/Source/Core/VideoCommon/Src/FramebufferManagerBase.cpp b/Source/Core/VideoCommon/Src/FramebufferManagerBase.cpp index bfb5c3b3d6..4b0f23844d 100644 --- a/Source/Core/VideoCommon/Src/FramebufferManagerBase.cpp +++ b/Source/Core/VideoCommon/Src/FramebufferManagerBase.cpp @@ -1,7 +1,7 @@ #include "FramebufferManagerBase.h" -#include "Render.h" +#include "RenderBase.h" #include "VideoConfig.h" FramebufferManagerBase *g_framebuffer_manager; @@ -154,17 +154,17 @@ void FramebufferManagerBase::CopyToVirtualXFB(u32 xfbAddr, u32 fbWidth, u32 fbHe vxfb->xfbSource->srcWidth = vxfb->xfbWidth = fbWidth; vxfb->xfbSource->srcHeight = vxfb->xfbHeight = fbHeight; - vxfb->xfbSource->sourceRc = Renderer::ConvertEFBRectangle(sourceRc); + vxfb->xfbSource->sourceRc = g_renderer->ConvertEFBRectangle(sourceRc); // keep stale XFB data from being used ReplaceVirtualXFB(); - Renderer::ResetAPIState(); // reset any game specific settings + g_renderer->ResetAPIState(); // reset any game specific settings // Copy EFB data to XFB and restore render target again vxfb->xfbSource->CopyEFB(); - Renderer::RestoreAPIState(); + g_renderer->RestoreAPIState(); } FramebufferManagerBase::VirtualXFBListType::iterator FramebufferManagerBase::FindVirtualXFB(u32 xfbAddr, u32 width, u32 height) |
