diff options
Diffstat (limited to 'Source/Core/VideoCommon/Src/OpenCL/OCLTextureDecoder.cpp')
| -rw-r--r-- | Source/Core/VideoCommon/Src/OpenCL/OCLTextureDecoder.cpp | 378 |
1 files changed, 378 insertions, 0 deletions
diff --git a/Source/Core/VideoCommon/Src/OpenCL/OCLTextureDecoder.cpp b/Source/Core/VideoCommon/Src/OpenCL/OCLTextureDecoder.cpp new file mode 100644 index 0000000000..efa564dad1 --- /dev/null +++ b/Source/Core/VideoCommon/Src/OpenCL/OCLTextureDecoder.cpp @@ -0,0 +1,378 @@ +// Copyright (C) 2003 Dolphin Project. + +// This program is free software: you can redistribute it and/or modify +// it under the terms of the GNU General Public License as published by +// the Free Software Foundation, version 2.0. + +// This program is distributed in the hope that it will be useful, +// but WITHOUT ANY WARRANTY; without even the implied warranty of +// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +// GNU General Public License 2.0 for more details. + +// A copy of the GPL 2.0 should have been included with the program. +// If not, see http://www.gnu.org/licenses/ + +// Official SVN repository and contact information can be found at +// http://code.google.com/p/dolphin-emu/ + +#include "OCLTextureDecoder.h" + +#include "OpenCL.h" + +#include <fcntl.h> +#include <stdio.h> +#include <stdlib.h> +#include <string.h> +#include <math.h> +#include <sys/types.h> +#include <sys/stat.h> + +struct sDecoders +{ + cl_program program; // compute program + cl_kernel kernel; // compute kernel + cl_mem src, dst; // texture buffer memory objects +}; + +// XK's neatly aligned kernel +const char *XKernel = " \n\ +kernel void DecodeI8(global uchar *dst, \n\ + const global uchar *src, int width) \n\ +{ \n\ + int x = get_global_id(0) * 8, y = get_global_id(1) * 4; \n\ + int srcOffset = 0; \n\ + for (int iy = 0; iy < 4; iy++) \n\ + { \n\ + dst[(y + iy)*width + x] = src[srcOffset]; \n\ + dst[(y + iy)*width + x + 1] = src[srcOffset + 1]; \n\ + dst[(y + iy)*width + x + 2] = src[srcOffset + 2]; \n\ + dst[(y + iy)*width + x + 3] = src[srcOffset + 3]; \n\ + dst[(y + iy)*width + x + 4] = src[srcOffset + 4]; \n\ + dst[(y + iy)*width + x + 5] = src[srcOffset + 5]; \n\ + dst[(y + iy)*width + x + 6] = src[srcOffset + 6]; \n\ + dst[(y + iy)*width + x + 7] = src[srcOffset + 7]; \n\ + srcOffset += 8; \n\ + } \n\ +}\n"; + +const char *Kernel = " \n \
+__kernel void DecodeI8(__global unsigned char *dst, \n \
+ const __global unsigned char *src, \n \
+ const __global int width) \n \
+{ \n \
+ int x = get_global_id(0) % width, y = get_global_id(0) / width; \n \
+ if((y % 4) == 0 && (x % 8) == 0) \n \
+ { \n \
+ int srcOffset = (x * 4) + (y * width); \n \
+// for (int y = 0; y < height; y += 4) \n \
+// for (int x = 0; x < width; x += 8) \n \
+ for (int iy = 0; iy < 4; iy++, srcOffset += 8) \n\
+ { \n \
+ dst[(y + iy)*width + x] = src[srcOffset]; \n \
+ dst[(y + iy)*width + x + 1] = src[srcOffset + 1]; \n \
+ dst[(y + iy)*width + x + 2] = src[srcOffset + 2]; \n \
+ dst[(y + iy)*width + x + 3] = src[srcOffset + 3]; \n \
+ dst[(y + iy)*width + x + 4] = src[srcOffset + 4]; \n \
+ dst[(y + iy)*width + x + 5] = src[srcOffset + 5]; \n \
+ dst[(y + iy)*width + x + 6] = src[srcOffset + 6]; \n \
+ dst[(y + iy)*width + x + 7] = src[srcOffset + 7]; \n \
+ } \n \
+} \n \
+}\n";
+ + +sDecoders Decoders[] = { {NULL, NULL, NULL, NULL}, }; + +bool g_Inited = false; + +PC_TexFormat TexDecoder_Decode_OpenCL(u8 *dst, const u8 *src, int width, int height, int texformat, int tlutaddr, int tlutfmt) +{ +#if defined(HAVE_OPENCL) && HAVE_OPENCL + cl_int err; + if(!g_Inited) + { + if(!OpenCL::Initialize()) + return PC_TEX_FMT_NONE; + + + Decoders[0].program = OpenCL::CompileProgram(Kernel); + Decoders[0].kernel = OpenCL::CompileKernel(Decoders[0].program, "DecodeI8"); + + g_Inited = true; + } + switch(texformat) + { + case GX_TF_I8: + { + // TODO: Optimize + //PanicAlert("Really calling the OCL version"); + Decoders[0].src = clCreateBuffer(OpenCL::GetContext(), CL_MEM_READ_ONLY | CL_MEM_COPY_HOST_PTR, width * height * sizeof(u8), (void *)src, NULL);
+ Decoders[0].dst = clCreateBuffer(OpenCL::GetContext(), CL_MEM_WRITE_ONLY, width * height * sizeof(u8), NULL, NULL); + + clSetKernelArg(Decoders[0].kernel, 0, sizeof(cl_mem), &Decoders[0].dst); + clSetKernelArg(Decoders[0].kernel, 1, sizeof(cl_mem), &Decoders[0].src); + clSetKernelArg(Decoders[0].kernel, 2, sizeof(cl_int), &width); + + //size_t global[] = { width, height, 0 }, local[3] = {0}; // Later on we'll get the max work-group size and actually use them
+ size_t global = width * height, local;
+
+ clGetKernelWorkGroupInfo(Decoders[0].kernel, OpenCL::device_id, CL_KERNEL_WORK_GROUP_SIZE, sizeof(local), &local, NULL);
+
+ err = clEnqueueNDRangeKernel(OpenCL::GetCommandQueue(), Decoders[0].kernel, 1 /* 2 */, NULL, &global, &local, 0, NULL, NULL); + if(err) + PanicAlert("Error queueing kernel"); + + clFinish(OpenCL::GetCommandQueue()); + + clEnqueueReadBuffer(OpenCL::GetCommandQueue(), Decoders[0].dst, CL_TRUE, 0, width * height * sizeof(u8), dst, 0, NULL, NULL); + + clReleaseMemObject(Decoders[0].src); + clReleaseMemObject(Decoders[0].dst); + + /* + for (int y = 0; y < height; y += 4) + for (int x = 0; x < width; x += 8) + for (int iy = 0; iy < 4; iy++, src += 8) + memcpy(dst + (y + iy)*width+x, src, 8); + */ + return PC_TEX_FMT_I8; + } + + default: + return PC_TEX_FMT_NONE; + } +#else + return PC_TEX_FMT_NONE; +#endif + /* OLD CODE + switch(texformat) + { + case GX_TF_I8: + { + size_t global = 0; // global domain size for our calculation + size_t local = 0; // local domain size for our calculation + printf("width %d, height %d\n", width, height); + // Create the input and output arrays in device memory for our calculation + // + cl_mem _dst = clCreateBuffer(OpenCL::g_context, CL_MEM_WRITE_ONLY, sizeof(unsigned char) * width * height, NULL, NULL); + if (!dst) + { + printf("Error: Failed to allocate device memory!\n"); + exit(1); + } + cl_mem _src = clCreateBuffer(OpenCL::g_context, CL_MEM_READ_ONLY | CL_MEM_COPY_HOST_PTR, sizeof(unsigned char) * width * height, (void*)src, NULL); + if (!src) + { + printf("Error: Failed to allocate device memory!\n"); + exit(1); + } + // Set the arguments to our compute kernel + // + err = 0; + err = clSetKernelArg(Decoders[0].kernel, 0, sizeof(cl_mem), &_dst); + err |= clSetKernelArg(Decoders[0].kernel, 1, sizeof(cl_mem), &_src); + err |= clSetKernelArg(Decoders[0].kernel, 2, sizeof(cl_int), &width); + err |= clSetKernelArg(Decoders[0].kernel, 3, sizeof(cl_int), &height); + if (err != CL_SUCCESS) + { + printf("Error: Failed to set kernel arguments! %d\n", err); + exit(1); + } + + // Get the maximum work group size for executing the kernel on the device + // + err = clGetKernelWorkGroupInfo(Decoders[0].kernel, OpenCL::device_id, CL_KERNEL_WORK_GROUP_SIZE, sizeof(size_t), &local, NULL); + if (err != CL_SUCCESS) + { + printf("Error: Failed to retrieve kernel work group info! %d\n", err); + local = 64; + } + + // Execute the kernel over the entire range of our 1d input data set + // using the maximum number of work group items for this device + // + global = width * height; + err = clEnqueueNDRangeKernel(OpenCL::g_cmdq, Decoders[0].kernel, 1, NULL, &global, &local, 0, NULL, NULL); + if (err != CL_SUCCESS) + { + printf("Error: Failed to execute kernel! %d\n", err); + return PC_TEX_FMT_NONE; + } + + // Wait for the command commands to get serviced before reading back results + // + clFinish(OpenCL::g_cmdq); + + // Read back the results from the device to verify the output + // + err = clEnqueueReadBuffer( OpenCL::g_cmdq, _dst, CL_TRUE, 0, sizeof(unsigned char) * width * height, dst, 0, NULL, NULL ); + if (err != CL_SUCCESS) + { + printf("Error: Failed to read output array! %d\n", err); + exit(1); + } + clReleaseMemObject(_dst); + clReleaseMemObject(_src); + } + return PC_TEX_FMT_I8; + break; + default: + return PC_TEX_FMT_NONE; + } + // TODO: clEnqueueNDRangeKernel +*/ + + /* switch (texformat) + { + case GX_TF_C4: + if (tlutfmt == 2) + { + // Special decoding is required for TLUT format 5A3 + for (int y = 0; y < height; y += 8) + for (int x = 0; x < width; x += 8) + for (int iy = 0; iy < 8; iy++, src += 4) + decodebytesC4_5A3_To_BGRA32((u32*)dst + (y + iy) * width + x, src, tlutaddr); + } + else + { + for (int y = 0; y < height; y += 8) + for (int x = 0; x < width; x += 8) + for (int iy = 0; iy < 8; iy++, src += 4) + decodebytesC4_To_Raw16((u16*)dst + (y + iy) * width + x, src, tlutaddr); + } + return GetPCFormatFromTLUTFormat(tlutfmt); + case GX_TF_I4: + { + for (int y = 0; y < height; y += 8) + for (int x = 0; x < width; x += 8) + for (int iy = 0; iy < 8; iy++, src += 4) + for (int ix = 0; ix < 4; ix++) + { + int val = src[ix]; + dst[(y + iy) * width + x + ix * 2] = Convert4To8(val >> 4); + dst[(y + iy) * width + x + ix * 2 + 1] = Convert4To8(val & 0xF); + } + } + return PC_TEX_FMT_I4_AS_I8; + case GX_TF_I8: // speed critical + { + for (int y = 0; y < height; y += 4) + for (int x = 0; x < width; x += 8) + for (int iy = 0; iy < 4; iy++, src += 8) + memcpy(dst + (y + iy)*width+x, src, 8); + } + return PC_TEX_FMT_I8; + case GX_TF_C8: + if (tlutfmt == 2) + { + // Special decoding is required for TLUT format 5A3 + for (int y = 0; y < height; y += 4) + for (int x = 0; x < width; x += 8) + for (int iy = 0; iy < 4; iy++, src += 8) + decodebytesC8_5A3_To_BGRA32((u32*)dst + (y + iy) * width + x, src, tlutaddr); + } + else + { + for (int y = 0; y < height; y += 4) + for (int x = 0; x < width; x += 8) + for (int iy = 0; iy < 4; iy++, src += 8) + decodebytesC8_To_Raw16((u16*)dst + (y + iy) * width + x, src, tlutaddr); + } + return GetPCFormatFromTLUTFormat(tlutfmt); + case GX_TF_IA4: + { + for (int y = 0; y < height; y += 4) + for (int x = 0; x < width; x += 8) + for (int iy = 0; iy < 4; iy++, src += 8) + decodebytesIA4((u16*)dst + (y + iy) * width + x, src); + } + return PC_TEX_FMT_IA4_AS_IA8; + case GX_TF_IA8: + { + for (int y = 0; y < height; y += 4) + for (int x = 0; x < width; x += 4) + for (int iy = 0; iy < 4; iy++, src += 8) + { + u16 *ptr = (u16 *)dst + (y + iy) * width + x; + u16 *s = (u16 *)src; + for(int j = 0; j < 4; j++) + *ptr++ = Common::swap16(*s++); + } + + } + return PC_TEX_FMT_IA8; + case GX_TF_C14X2: + if (tlutfmt == 2) + { + // Special decoding is required for TLUT format 5A3 + for (int y = 0; y < height; y += 4) + for (int x = 0; x < width; x += 4) + for (int iy = 0; iy < 4; iy++, src += 8) + decodebytesC14X2_5A3_To_BGRA32((u32*)dst + (y + iy) * width + x, (u16*)src, tlutaddr); + } + else + { + for (int y = 0; y < height; y += 4) + for (int x = 0; x < width; x += 4) + for (int iy = 0; iy < 4; iy++, src += 8) + decodebytesC14X2_To_Raw16((u16*)dst + (y + iy) * width + x, (u16*)src, tlutaddr); + } + return GetPCFormatFromTLUTFormat(tlutfmt); + case GX_TF_RGB565: + { + for (int y = 0; y < height; y += 4) + for (int x = 0; x < width; x += 4) + for (int iy = 0; iy < 4; iy++, src += 8) + { + u16 *ptr = (u16 *)dst + (y + iy) * width + x; + u16 *s = (u16 *)src; + for(int j = 0; j < 4; j++) + *ptr++ = Common::swap16(*s++); + } + } + return PC_TEX_FMT_RGB565; + case GX_TF_RGB5A3: + { + for (int y = 0; y < height; y += 4) + for (int x = 0; x < width; x += 4) + for (int iy = 0; iy < 4; iy++, src += 8) + //decodebytesRGB5A3((u32*)dst+(y+iy)*width+x, (u16*)src, 4); + decodebytesRGB5A3((u32*)dst+(y+iy)*width+x, (u16*)src); + } + return PC_TEX_FMT_BGRA32; + case GX_TF_RGBA8: // speed critical + { + for (int y = 0; y < height; y += 4) + for (int x = 0; x < width; x += 4) + { + for (int iy = 0; iy < 4; iy++) + decodebytesARGB8_4((u32*)dst + (y+iy)*width + x, (u16*)src + 4 * iy, (u16*)src + 4 * iy + 16); + src += 64; + } + } + return PC_TEX_FMT_BGRA32; + case GX_TF_CMPR: // speed critical + // The metroid games use this format almost exclusively. + { + for (int y = 0; y < height; y += 8) + { + for (int x = 0; x < width; x += 8) + { + decodeDXTBlock((u32*)dst + y * width + x, (DXTBlock*)src, width); + src += sizeof(DXTBlock); + decodeDXTBlock((u32*)dst + y * width + x + 4, (DXTBlock*)src, width); + src += sizeof(DXTBlock); + decodeDXTBlock((u32*)dst + (y + 4) * width + x, (DXTBlock*)src, width); + src += sizeof(DXTBlock); + decodeDXTBlock((u32*)dst + (y + 4) * width + x + 4, (DXTBlock*)src, width); + src += sizeof(DXTBlock); + } + } + return PC_TEX_FMT_BGRA32; + } + } +*/ + // The "copy" texture formats, too? + return PC_TEX_FMT_NONE; +} + |
