diff options
Diffstat (limited to 'Source/Core/VideoCommon/Src/PixelEngine.h')
| -rw-r--r-- | Source/Core/VideoCommon/Src/PixelEngine.h | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/Source/Core/VideoCommon/Src/PixelEngine.h b/Source/Core/VideoCommon/Src/PixelEngine.h index dd0304fbe1..64f959009f 100644 --- a/Source/Core/VideoCommon/Src/PixelEngine.h +++ b/Source/Core/VideoCommon/Src/PixelEngine.h @@ -80,7 +80,8 @@ void SetToken(const u16 _token, const int _bSetTokenAcknowledge); void SetFinish(void); void ResetSetFinish(void); void ResetSetToken(void); -bool AllowIdleSkipping(); +bool WaitingForPEInterrupt(); +void ResumeWaitingForPEInterrupt(); // Bounding box functionality. Paper Mario (both) are a couple of the few games that use it. extern u16 bbox[4]; |
